Unique Weapons (mit Stats)¶
326 Uniques in diesem Slot. Kompaktes Format: Name → Base (Req) gefolgt von den Mods.
Bow (36)¶
Relic of the Cycle — Crude Bow (Req 1)¶
- 100% increased Physical Damage
- 10% increased Attack Speed
- +30 to Accuracy Rating
- Projectiles Return to you
Silverbranch — Crude Bow (Req 1)¶
- +1 to Level of Socketed Bow Gems
- (80-100)% increased Physical Damage
- 10% increased Attack Speed
- Gain 10 Mana per Enemy Killed
- +30 to Accuracy Rating
Widowhail — Crude Bow (Req 1)¶
- (150-250)% increased bonuses gained from Equipped Quiver
Quill Rain — Short Bow (Req 5)¶
- +(10-20) to Dexterity
- 100% increased Physical Damage
- 100% increased Attack Speed
- Grants 2 Mana per Enemy Hit
- (50-100)% increased Projectile Speed
- +(25-50) to Accuracy Rating
- 30% less Damage
Replica Quill Rain — Short Bow (Req 5)¶
- Socketed Gems are Supported by Level 1 Arrow Nova
- +(10-20) to Dexterity
- 100% increased Physical Damage
- (25-30)% increased Attack Speed
- Grants 2 Mana per Enemy Hit
- (50-100)% increased Projectile Speed
- +(25-50) to Accuracy Rating
Storm Cloud — Long Bow (Req 9)¶
- No Physical Damage
- Adds 1 to 85 Lightning Damage
- (36-50)% increased Attack Speed
Roth's Reach — Recurve Bow (Req 18)¶
- +(15-25)% to Global Critical Strike Multiplier
- (60-80)% increased Physical Damage
- Skills Chain +2 times
- 30% increased Projectile Speed
- (60-80)% increased Elemental Damage with Attack Skills
Doomfletch — Royal Bow (Req 28)¶
- (20-24)% increased Elemental Damage with Attack Skills
- Adds (12-16) to (20-24) Physical Damage
- (10-14)% increased Attack Speed
- 60% increased Mana Regeneration Rate
- Gain 100% of Weapon Physical Damage as Extra Damage of each Element
Death's Harp — Death Bow (Req 32)¶
- (30-50)% increased Critical Strike Chance
- (90-105)% increased Physical Damage
- 10% increased Attack Speed
- +50% to Global Critical Strike Multiplier
- Bow Attacks fire 2 additional Arrows
Iron Commander — Death Bow (Req 32)¶
- (30-50)% increased Critical Strike Chance
- Adds (8-12) to (16-24) Physical Damage
- (14-20)% increased Attack Speed
- (14-20)% increased Totem Life
- (14-20)% increased Totem Placement speed
- Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
- Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
Replica Iron Commander — Death Bow (Req 32)¶
- (30-50)% increased Critical Strike Chance
- Adds (8-12) to (16-24) Physical Damage
- (14-20)% increased Attack Speed
- (14-20)% increased Totem Life
- (14-20)% increased Totem Placement speed
- Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
- Adds 1 to 3 Physical Damage to Attacks per 25 Strength
The Tempest — Long Bow (Req 32)¶
- No Physical Damage
- 100% increased Lightning Damage
- Adds 1 to 85 Lightning Damage
- (36-50)% increased Attack Speed
Silverbough — Crude Bow (Req 36)¶
- +1 to Level of Socketed Gems
- +1 to Level of Socketed Bow Gems
- (80-100)% increased Physical Damage
- Adds (15-25) to (50-60) Physical Damage
- 10% increased Attack Speed
- Gain 10 Mana per Enemy Killed
- +30 to Accuracy Rating
Doomfletch's Prism — Royal Bow (Req 40)¶
- (20-24)% increased Elemental Damage with Attack Skills
- Adds (12-16) to (20-24) Physical Damage
- (10-14)% increased Attack Speed
- 60% increased Mana Regeneration Rate
- Gain 100% of Weapon Physical Damage as Extra Damage of each Element
Death's Opus — Death Bow (Req 44)¶
- (30-50)% increased Critical Strike Chance
- (90-105)% increased Physical Damage
- Adds (6-12) to (20-25) Physical Damage
- 10% increased Attack Speed
- +50% to Global Critical Strike Multiplier
- Bow Attacks fire 3 additional Arrows
Infractem — Decimation Bow (Req 53)¶
- (30-50)% increased Critical Strike Chance
- +(20-30) to Dexterity
- (70-80)% increased Physical Damage
- Adds (25-35) to (36-45) Physical Damage
- 10% increased Movement Speed
- +(350-400) to Accuracy Rating
- Cannot Leech Life
- Arrows Pierce all Targets
Replica Infractem — Decimation Bow (Req 53)¶
- (30-50)% increased Critical Strike Chance
- +(20-30) to Dexterity
- (70-80)% increased Physical Damage
- Adds (25-35) to (36-45) Physical Damage
- 10% increased Movement Speed
- +(350-400) to Accuracy Rating
- Cannot Leech Life
- Projectiles from Attacks Fork
- Projectiles from Attacks can Fork 1 additional time
The Crimson Storm — Steelwood Bow (Req 57)¶
- 6% increased Movement Speed
- (60-80)% increased Physical Damage
- (25-35)% increased Critical Strike Chance
- 50% chance to inflict Bleeding on Critical Strike with Attacks
- Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
- Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
- 50% chance to Maim Enemies on Critical Strike with Attacks
- of the Veil (suffix)
The Gluttonous Tide — Citadel Bow (Req 58)¶
- (120-160)% increased Physical Damage
- (16-20)% increased Attack Speed
- Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
- +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
- (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
Xoph's Inception — Citadel Bow (Req 58)¶
- (160-190)% increased Physical Damage
- Gain (200-300) Life per Ignited Enemy Killed
- Gain 20% of Physical Damage as Extra Fire Damage
- 10% chance to Ignite
- Projectiles Pierce all Burning Enemies
- Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced
Hopeshredder — Ranger Bow (Req 60)¶
- Adds (130-150) to (270-300) Cold Damage
- 4% increased Movement Speed per Frenzy Charge
- +(400-500) to Accuracy Rating
- (15-25)% increased Attack Speed
- 12 to 14 Added Cold Damage per Frenzy Charge
- 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
- 0.5% of Attack Damage Leeched as Life per Frenzy Charge
- 200 Cold Damage taken per second per Frenzy Charge while moving
Null's Inclination — Ranger Bow (Req 60)¶
- Adds (50-80) to (130-180) Chaos Damage
- (7-12)% increased Attack Speed
- +(7-11)% to Chaos Resistance
- +212 Intelligence Requirement
- Minions deal 2% increased Damage per 5 Dexterity
- Trigger Socketed Minion Spells on Kill with this Weapon
- Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
Arborix — Assassin Bow (Req 62)¶
- +(15-25)% to Global Critical Strike Multiplier
- Grants Level 30 Dash Skill
- Adds (80-100) to (200-225) Physical Damage
- Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
- (20-30)% increased Attack Speed if you haven't Cast Dash recently
- (100-160)% increased Evasion Rating if you've Cast Dash recently
- (20-30)% increased Movement Speed if you've Cast Dash recently
- Travel Skills other than Dash are Disabled
- Iron Reflexes
Chin Sol — Assassin Bow (Req 62)¶
- +(15-25)% to Global Critical Strike Multiplier
- +(10-20) to Dexterity
- (100-140)% increased Physical Damage
- Adds 25 to 50 Fire Damage
- (10-14)% increased Attack Speed
- 50% more Damage with Arrow Hits at Close Range
- Bow Knockback at Close Range
Darkscorn — Assassin Bow (Req 62)¶
- +(15-25)% to Global Critical Strike Multiplier
- (60-80)% increased Physical Damage
- Adds (15-20) to (25-30) Physical Damage
- 20% increased Attack Speed
- (15-30)% increased Global Accuracy Rating
- 25% of Physical Damage Converted to Chaos Damage
- 25% of Physical Damage from Hits taken as Chaos Damage
- 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
Reach of the Council — Spine Bow (Req 64)¶
- Socketed Gems are Supported by Level 20 Greater Volley
- (50-75)% increased Physical Damage
- Adds (10-16) to (45-60) Physical Damage
- (8-12)% increased Attack Speed
- 20% reduced Projectile Speed
- Arrows fired from the first firing points always Pierce
- Arrows fired from the second firing points Fork
- Arrows fired from the third firing points Return to you
- Arrows fired from the fourth firing points Chain +2 times
Voltaxic Rift — Spine Bow (Req 64)¶
- Adds 1 to (600-750) Lightning Damage
- (10-15)% increased Attack Speed
- 100% of Lightning Damage Converted to Chaos Damage
- Your Chaos Damage can Shock
- Treats Enemy Monster Chaos Resistance values as inverted
- +40% to Maximum Effect of Shock
Xoph's Nurture — Citadel Bow (Req 64)¶
- Socketed Gems are Supported by Level 20 Ignite Proliferation
- (165-195)% increased Physical Damage
- 50% of Physical Damage Converted to Fire Damage
- 10% chance to Ignite
- Recover (40-60) Life when you Ignite an Enemy
Lioneye's Glare — Imperial Bow (Req 66)¶
- (20-24)% increased Global Physical Damage
- (180-200)% increased Physical Damage
- Adds (7-14) to (24-34) Physical Damage
- +(80-100) to maximum Mana
- Attacks you use yourself Repeat an additional time
- Attacks you use yourself have 50% more Attack Speed
- Hits can't be Evaded
- Far Shot
Replica Windripper — Imperial Bow (Req 66)¶
- (20-24)% increased Elemental Damage with Attack Skills
- Adds (48-60) to (72-90) Cold Damage
- Adds 1 to (120-150) Lightning Damage
- (10-15)% increased Attack Speed
- (30-40)% increased Critical Strike Chance
- Enemies Frozen by you take 20% increased Damage
- +(90-120) Energy Shield gained on Killing a Shocked Enemy
Windripper — Imperial Bow (Req 66)¶
- (20-24)% increased Elemental Damage with Attack Skills
- Adds (48-60) to (72-90) Cold Damage
- Adds 1 to (120-150) Lightning Damage
- (10-15)% increased Attack Speed
- (30-40)% increased Critical Strike Chance
- 30% increased Rarity of Items Dropped by Slain Shocked Enemies
- 30% increased Rarity of Items Dropped by Frozen Enemies
Wing of the Wyvern — Imperial Bow (Req 66)¶
- (20-24)% increased Elemental Damage with Attack Skills
- Trigger a Socketed Spell when a Hit from this
- Weapon Freezes a Target, with a 0.25 second Cooldown
- Adds (164-204) to (250-300) Cold Damage
- Adds (163-199) to (241-293) Chaos Damage
- (20-30)% increased Attack Speed
- Your Chaos Damage can Freeze
- Battlemage
Nuro's Harp — Harbinger Bow (Req 68)¶
- (30-50)% increased Critical Strike Chance
- No Physical Damage
- Adds (180-210) to (240-280) Cold Damage
- (10-15)% increased Attack Speed
- (10-30)% increased Light Radius
- 15% chance to create Chilled Ground when you Freeze an Enemy
- Create Consecrated Ground when you Shatter an Enemy
- (30-50)% increased Effect of Chilled Ground
- (30-50)% increased Effect of Consecrated Ground you create
Slivertongue — Harbinger Bow (Req 68)¶
- (30-50)% increased Critical Strike Chance
- Adds (80-95) to (220-240) Physical Damage
- (150-200)% increased Critical Strike Chance with arrows that Fork
- Arrows Pierce all Targets after Forking
- Arrows that Pierce have +50% to Critical Strike Multiplier
The Bane of Hope — Maraketh Bow (Req 71)¶
- 10% increased Movement Speed
- (90-130)% increased Physical Damage
- +(28-35)% to Physical Damage over Time Multiplier
- Adds (20-30) to (40-50) Physical Damage
- (15-30)% chance to Impale Enemies on Hit with Attacks
- Trigger Level 20 Tears of Rot when Equipped
The Flame of Hope — Maraketh Bow (Req 71)¶
- 10% increased Movement Speed
- (90-110)% increased Fire Damage
- Adds (180-230) to (310-360) Fire Damage
- (14-18)% increased Attack Speed
- Inflict Fire Exposure on Hit against Enemies with
- 5 Cinderflame, applying -25% to Fire Resistance
- Trigger Level 20 Cinders when Equipped
Wand (28)¶
Lifesprig — Driftwood Wand (Req 1)¶
- (8-12)% increased Spell Damage
- +1 to Level of Socketed Spell Gems
- (20-28)% increased Spell Damage
- (5-8)% increased Cast Speed
- +(15-20) to maximum Life
- +(15-20) to maximum Mana
- Regenerate (6-8) Life over 1 second when you Cast a Spell
Splinter of the Moon — Driftwood Wand (Req 1)¶
- (8-12)% increased Spell Damage
- 20% increased Spell Damage
- 12% increased Cast Speed
- Regenerate 2 Mana per second
- 4% chance to Freeze, Shock and Ignite
Abberath's Horn — Goat's Horn (Req 6)¶
- Adds (1-2) to (3-4) Fire Damage to Spells and Attacks
- (20-30)% increased Fire Damage
- Adds (4-6) to (8-12) Fire Damage to Spells
- (40-60)% increased Global Critical Strike Chance
- Gain 10 Life per Ignited Enemy Killed
- 25% reduced Ignite Duration on Enemies
Ashcaller — Goat's Horn (Req 6)¶
- Adds (1-2) to (3-4) Fire Damage to Spells and Attacks
- 25% chance to Trigger Level 10 Summon Raging Spirit on Kill
- Adds (20-24) to (38-46) Fire Damage
- Adds (20-24) to (38-46) Fire Damage to Spells
- 10% chance to Cover Enemies in Ash on Hit
The Poet's Pen — Somatic Wand (Req 12)¶
- Cannot roll Caster Modifiers
- +1 to Level of Socketed Skill Gems per 25 Player Levels
- Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
- Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
- (8-12)% increased Attack Speed
Midnight Bargain — Calling Wand (Req 20)¶
- Minions deal (12-16)% increased Damage
- +(10-20) to Intelligence
- Minions have (20-30)% increased Movement Speed
- Minions deal (50-70)% increased Damage
- +1 to maximum number of Raised Zombies
- +1 to maximum number of Skeletons
- +1 to maximum number of Spectres
- Reserves 30% of Life
- Cannot be used with Chaos Inoculation
Replica Midnight Bargain — Calling Wand (Req 20)¶
- Minions deal (12-16)% increased Damage
- +(10-20) to Intelligence
- Minions have (40-50)% increased Movement Speed
- Minions deal (50-70)% increased Damage
- +6 to maximum number of Raging Spirits
- +3 to maximum number of Summoned Phantasms
- Reserves 30% of Life
- Cannot be used with Chaos Inoculation
Reverberation Rod — Spiraled Wand (Req 24)¶
- Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks
- +2 to Level of Socketed Gems
- Socketed Gems are Supported by Level 10 Spell Echo
- Socketed Gems are Supported by Level 10 Controlled Destruction
- Socketed Gems are Supported by Level 10 Arcane Surge
- +(10-30) to Intelligence
Storm Prison — Spiraled Wand (Req 24)¶
- Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks
- (40-60)% increased Physical Damage
- Adds 1 to (35-45) Lightning Damage
- (15-25)% increased Mana Regeneration Rate
- +1 to Maximum Power Charges
- (25-35)% chance to gain a Power Charge on Kill
Relic of the Pact — Sage Wand (Req 30)¶
- (17-21)% increased Spell Damage
- Grants Level 1 Blood Sacrament Skill
- Your Critical Strike Chance is Lucky while on Low Life
Shade of Solaris — Sage Wand (Req 30)¶
- (17-21)% increased Spell Damage
- Gain (10-20)% of Elemental Damage as Extra Chaos Damage
- Critical Strikes deal no Damage
- 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Unlight Extant — Sage Wand (Req 30)¶
- (17-21)% increased Spell Damage
- (31-43)% increased Chaos Damage
- (7-13)% increased Cast Speed
- +1 to Level of all Chaos Spell Skill Gems
- Chaos Skills inflict up to 15 Withered Debuffs on Hit for (5-7) seconds
- Cannot Inflict Wither on targets that are not on Full Life
Mystic Refractor — Pagan Wand (Req 34)¶
- 10% increased Cast Speed
- Skills fire (2-3) additional Projectiles
- (10-20)% increased Projectile Speed
- (30-50)% increased Projectile Damage
- Projectiles cannot continue after colliding with targets
Eclipse Solaris — Faun's Horn (Req 35)¶
- Adds (5-10) to (11-13) Fire Damage to Spells and Attacks
- Adds (30-45) to (60-80) Fire Damage
- (20-26)% increased Attack Speed
- +(27-33)% to Global Critical Strike Multiplier
- (15-20)% increased Light Radius
- Nearby Enemies are Blinded
- (120-140)% increased Critical Strike Chance against Blinded Enemies
- Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value
Amplification Rod — Spiraled Wand (Req 36)¶
- (15-19)% increased Spell Damage
- +2 to Level of Socketed Gems
- Socketed Gems are Supported by Level 10 Intensify
- Socketed Gems are Supported by Level 10 Spell Echo
- Socketed Gems are Supported by Level 10 Controlled Destruction
- +(10-30) to Intelligence
Replica Twyzel — Blasting Wand (Req 40)¶
- Cannot roll Caster Modifiers
- (110-170)% increased Physical Damage
- (5-10)% increased Attack Speed
- (20-40)% increased Critical Strike Chance
- Attacks fire an additional Projectile
Twyzel — Blasting Wand (Req 40)¶
- Cannot roll Caster Modifiers
- (80-140)% increased Physical Damage
- Adds (5-8) to (13-17) Physical Damage
- (5-10)% increased Attack Speed
- (10-20)% increased Critical Strike Chance
- Attacks have (40-60)% increased Area of Effect when in Main Hand
- Attacks fire (1-2) additional Projectiles when in Off Hand
Apep's Rage — Omen Wand (Req 53)¶
- (27-31)% increased Spell Damage
- Adds (90-130) to (140-190) Chaos Damage to Spells
- (25-30)% increased Cast Speed
- +(5-10)% to Chaos Resistance
- Lose 40 Mana when you use a Skill
- Poisons you inflict deal Damage (30-50)% faster
Obliteration — Omen Wand (Req 53)¶
- (27-31)% increased Spell Damage
- Gain (30-40)% of Physical Damage as Extra Chaos Damage
- Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Moonsorrow — Kinetic Wand (Req 59)¶
- Cannot roll Caster Modifiers
- Socketed Gems are supported by Level 20 Blind
- +10 to Intelligence
- (30-40)% increased Spell Damage
- (250-275)% increased Physical Damage
- (20-30)% increased Lightning Damage
- 10% increased Cast Speed
- 10% chance to Blind Enemies on hit
Piscator's Vigil — Kinetic Wand (Req 59)¶
- Cannot roll Caster Modifiers
- No Physical Damage
- (10-18)% increased Attack Speed
- (20-30)% increased Critical Strike Chance
- +(340-400) to Accuracy Rating
- Attacks with this Weapon have (100-115)% increased Elemental Damage
- Damage with Weapons Penetrates 5% Elemental Resistances
Replica Tulfall — Opal Wand (Req 62)¶
- Adds (14-29) to (42-47) Cold Damage to Spells and Attacks
- (15-25)% increased Cast Speed
- Lose all Power Charges on reaching Maximum Power Charges
- Gain a Frenzy Charge on reaching Maximum Power Charges
- (15-20)% increased Cold Damage per Frenzy Charge
- Gain a Power Charge on Killing a Frozen Enemy
- Take 500 Cold Damage on reaching Maximum Power Charges
Tulborn — Opal Wand (Req 62)¶
- Adds (14-29) to (42-47) Cold Damage to Spells and Attacks
- Gain a Power Charge on Killing a Frozen Enemy
- +(20-25) Mana gained on Killing a Frozen Enemy
- Adds (120-140) to (150-170) Cold Damage to Spells
- Cold Exposure you inflict applies an extra -12% to Cold Resistance
Tulfall — Opal Wand (Req 62)¶
- Adds (14-29) to (42-47) Cold Damage to Spells and Attacks
- (10-20)% increased Cast Speed
- Gain a Power Charge on Killing a Frozen Enemy
- Adds 50 to 70 Cold Damage to Spells per Power Charge
- Lose all Power Charges on reaching Maximum Power Charges
- Gain a Frenzy Charge on reaching Maximum Power Charges
Corona Solaris — Crystal Wand (Req 63)¶
- Adds (4-8) to (10-12) Cold Damage to Spells and Attacks
- Triggers Level 20 Blinding Aura when Equipped
- Adds (30-45) to (60-80) Fire Damage
- (20-26)% increased Attack Speed
- +(27-33)% to Global Critical Strike Multiplier
- (15-20)% increased Light Radius
- (120-140)% increased Critical Strike Chance against Blinded Enemies
- Increases and Reductions to Light Radius also apply to Accuracy
- Adds (145-157) to (196-210) Fire Damage to Hits with this Weapon against Blinded Enemies
Shimmeron — Tornado Wand (Req 65)¶
- Adds (3-5) to (70-82) Lightning Damage to Spells and Attacks
- (30-40)% increased Spell Damage
- Adds (26-35) to (95-105) Lightning Damage to Spells
- +(6-10)% to Critical Strike Multiplier per Power Charge
- +0.3% Critical Strike Chance per Power Charge
- +2% Chance to Block Spell Damage per Power Charge
- Adds 3 to 9 Lightning Damage to Spells per Power Charge
- 200 Lightning Damage taken per second per Power Charge if
- your Skills have dealt a Critical Strike Recently
Grace of the Goddess — Prophecy Wand (Req 68)¶
- (36-40)% increased Spell Damage
- (300-350)% increased Physical Damage
- Gain (10-50)% of Physical Damage as Extra Fire Damage
- Gain (10-50)% of Physical Damage as Extra Cold Damage
- Gain (10-50)% of Physical Damage as Extra Lightning Damage
- +1 to maximum number of Sacred Wisps
- +1 to number of Sacred Wisps Summoned
Void Battery — Prophecy Wand (Req 68)¶
- (36-40)% increased Spell Damage
- 80% reduced Spell Damage
- (10-20)% increased Cast Speed
- (50-65)% increased Global Critical Strike Chance
- +(40-50) to maximum Mana
- +1 to Maximum Power Charges
- 25% increased Spell Damage per Power Charge
Staff (22)¶
Fencoil — Gnarled Branch (Req 1)¶
- +20% Chance to Block Spell Damage while wielding a Staff
- Socketed Gems are Supported by Level 8 Trap
- (40-50)% increased Global Damage
- (10-20)% increased maximum Life
- (10-20)% increased maximum Mana
Replica Blood Thorn — Gnarled Branch (Req 1)¶
- +20% Chance to Block Spell Damage while wielding a Staff
- +12% Chance to Block Attack Damage while wielding a Staff
- 100% increased Fire Damage
- (5-10)% increased Attack Speed
- Curse Enemies with Flammability on Block
- Reflects (22-44) Fire Damage to Attackers on Block
- Level Requirement reduced by 100 (Hidden)
Replica Fencoil — Gnarled Branch (Req 1)¶
- +20% Chance to Block Spell Damage while wielding a Staff
- Socketed Gems are Supported by Level 1 Multiple Totems
- (40-50)% increased Global Damage
- (10-20)% increased maximum Life
- (10-20)% increased maximum Mana
The Blood Thorn — Gnarled Branch (Req 1)¶
- +20% Chance to Block Spell Damage while wielding a Staff
- +12% Chance to Block Attack Damage while wielding a Staff
- 100% increased Physical Damage
- (5-10)% increased Attack Speed
- Reflects (22-44) Physical Damage to Attackers on Block
- Curse Enemies with Vulnerability on Block
- Level Requirement reduced by 100 (Hidden)
Vestige of Divinity — Gnarled Branch (Req 1)¶
- +20% Chance to Block Spell Damage while wielding a Staff
- 16% Chance to Block Attack Damage
- Adds 2 to 4 Physical Damage
- 15% increased Area of Effect
- Reflects 8 to 14 Physical Damage to Attackers on Block
- +0.2 metres to Weapon Range
The Stormheart — Royal Staff (Req 28)¶
- +20% Chance to Block Spell Damage while wielding a Staff
- (80-100)% increased Physical Damage
- Adds (25-35) to (45-60) Cold Damage
- Adds (1-10) to (70-90) Lightning Damage
- (20-35)% increased Critical Strike Chance
- 100% chance to Avoid being Shocked while Chilled
- 50% chance to Shock Chilled Enemies
Mirebough — Gnarled Branch (Req 32)¶
- +20% Chance to Block Attack Damage while wielding a Staff
- Socketed Gems are Supported by Level 16 Trap
- Socketed Gems are Supported by Level 16 Cluster Trap
- Socketed Gems are Supported by Level 16 Trap And Mine Damage
- (40-50)% increased Global Damage
- (10-20)% increased maximum Life
- (10-20)% increased maximum Mana
Martyr of Innocence — Highborn Staff (Req 52)¶
- +22% Chance to Block Spell Damage while wielding a Staff
- Grants Level 15 Battlemage's Cry Skill
- +(12-16)% Chance to Block Attack Damage while wielding a Staff
- 100% increased Fire Damage
- Adds (315-360) to (450-540) Fire Damage
- Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
- Immune to Freeze and Chill while Ignited
- Battlemage
The Geomantic Gyre — Highborn Staff (Req 52)¶
- +20% Chance to Block Attack Damage while wielding a Staff
- Has 1 Socket
- (150-200)% increased Spell Damage
- (80-120)% increased Spell Critical Strike Chance
- +(150-200) to maximum Mana
- Gain 150 Life per Enemy Killed
- Has a Crucible Passive Skill Tree with only Support Passive Skills
- Crucible Passive Skill Tree is removed if this Modifier is removed
Femurs of the Saints — Primordial Staff (Req 58)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- +2 to Level of Socketed Minion Gems
- Minions deal (60-80)% increased Damage
- +1% Chance to Block Attack Damage per Summoned Skeleton
- 2% increased Attack and Cast Speed per Summoned Raging Spirit
- Regenerate 0.6% of Life per second for each Raised Zombie
- 30% increased Mana Regeneration Rate per Raised Spectre
The Burden of Shadows — Primordial Staff (Req 58)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- Socketed Gems are Supported by Level 1 Lifetap
- (20-30)% increased Cast Speed
- Lose 500 Life per second
- Spells deal added Chaos Damage equal to (15-20)% of your maximum Life
The Stormwall — Royal Staff (Req 60)¶
- +20% Chance to Block Attack Damage while wielding a Staff
- +15% Chance to Block Attack Damage while wielding a Staff
- Adds (242-260) to (268-285) Physical Damage
- (20-35)% increased Critical Strike Chance
- 50% of Physical Damage Converted to Cold Damage
- 50% of Physical Damage Converted to Lightning Damage
- 100% chance to Avoid being Shocked while Chilled
- (30-40)% chance to Chill Attackers for 4 seconds on Block
- (30-40)% chance to Shock Attackers for 4 seconds on Block
The Searing Touch — Lathi (Req 62)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- +(40-60)% to Fire Damage over Time Multiplier
- (70-90)% increased Fire Damage
- 10% increased Cast Speed
- +2 to Level of all Fire Spell Skill Gems
Agnerod East — Imperial Staff (Req 66)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- 40% increased Strength Requirement
- +(80-120) to Intelligence
- (30-50)% increased Lightning Damage
- +2 to Level of all Lightning Spell Skill Gems
- Damage Penetrates 20% Lightning Resistance
- 100% increased Duration of Lightning Ailments
Agnerod North — Imperial Staff (Req 66)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- 40% increased Strength Requirement
- +(80-120) to Intelligence
- (30-50)% increased Lightning Damage
- +2 to Level of all Lightning Spell Skill Gems
- 15% chance to Shock
- Damage Penetrates 20% Lightning Resistance
Agnerod South — Imperial Staff (Req 66)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- 40% increased Strength Requirement
- +(80-120) to Intelligence
- (30-50)% increased Lightning Damage
- +2 to Level of all Lightning Spell Skill Gems
- +5% to maximum Lightning Resistance
- Damage Penetrates 20% Lightning Resistance
Agnerod West — Imperial Staff (Req 66)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- 40% increased Strength Requirement
- +(80-120) to Intelligence
- (30-50)% increased Lightning Damage
- Adds (5-15) to (100-140) Lightning Damage to Spells
- +2 to Level of all Lightning Spell Skill Gems
- Damage Penetrates 20% Lightning Resistance
Jiquani's Potential — Imperial Staff (Req 66)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- (1-7)% increased Intelligence
- (-17-17)% increased maximum Life
- +(-1-1) to Level of all Spell Skill Gems
- 31% increased Cost of Skills
- 1 to (31-53) Spell Lightning Damage per 10 Intelligence
- Blood Magic
The Enmity Divine — Imperial Staff (Req 66)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- Socketed Gems are supported by Level 1 Chance to Bleed
- Grants Summon Harbinger of Brutality Skill
- +5% Chance to Block Attack Damage while wielding a Staff
- +(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes
- Adds (225-265) to (315-385) Physical Damage
- (30-40)% increased Critical Strike Chance
The Yielding Mortality — Imperial Staff (Req 66)¶
- +25% Chance to Block Spell Damage while wielding a Staff
- Socketed Gems are supported by Level 1 Chance to Bleed
- Grants Summon Greater Harbinger of Brutality Skill
- +5% Chance to Block Attack Damage while wielding a Staff
- +(60-80)% to Damage over Time Multiplier for Bleeding from Critical Strikes
- Adds (225-265) to (315-385) Physical Damage
- (30-40)% increased Critical Strike Chance
The Annihilating Light — Quarterstaff (Req 68)¶
- +22% Chance to Block Spell Damage while wielding a Staff
- (70-60)% reduced Elemental Resistances
- Deal Triple Damage with Elemental Skills
Witchhunter's Judgment — Highborn Staff (Req 68)¶
- +22% Chance to Block Spell Damage while wielding a Staff
- Grants Level 20 Brandsurge Skill
- Brand Skills have (50-100)% increased Duration
Warstaff (25)¶
Dying Breath — Iron Staff (Req 13)¶
- +20% Chance to Block Attack Damage while wielding a Staff
- 18% increased Cast Speed
- 18% increased maximum Mana
- 18% increased Area of Effect of Aura Skills
- 18% increased Area of Effect of Hex Skills
- Nearby Enemies have 18% increased Effect of Curses on them
- Nearby allies gain 18% increased Damage
- 18% increased effect of Non-Curse Auras from your Skills
Pillar of the Caged God — Iron Staff (Req 13)¶
- +20% Chance to Block Attack Damage while wielding a Staff
- 1% increased Area of Effect per 20 Intelligence
- 1% increased Attack Speed per 10 Dexterity
- 16% increased Physical Weapon Damage per 10 Strength
Realmshaper — Iron Staff (Req 13)¶
- +20% Chance to Block Attack Damage while wielding a Staff
- +1 to Level of Socketed Fire Gems
- +1 to Level of Socketed Cold Gems
- Socketed Gems are Supported by Level 5 Cold to Fire
- Adds (10-15) to (20-25) Fire Damage
- Adds (10-15) to (20-25) Cold Damage
- (30-50)% increased Elemental Damage
Xirgil's Crank — Coiled Staff (Req 28)¶
- +20% Chance to Block Attack Damage while wielding a Staff
- +15% Chance to Block Attack Damage while wielding a Staff
- (60-80)% increased Spell Damage
- +(70-150) to maximum Energy Shield
- +1 to Level of all Spell Skill Gems
- Reflects 1 to 150 Lightning Damage to Melee Attackers
- (25-35)% chance for Energy Shield Recharge to start when you Block
The Whispering Ice — Vile Staff (Req 33)¶
- +20% Chance to Block Attack Damage while wielding a Staff
- +1 to Level of Socketed Support Gems
- Grants Level 1 Icestorm Skill
- Plays Whispering Ice sound on killing a rare Monster (Hidden)
- (14-18)% increased Intelligence
- (8-12)% increased Cast Speed
- 1% increased Spell Damage per 10 Intelligence
Realm Ender — Iron Staff (Req 40)¶
- +20% Chance to Block Attack Damage while wielding a Staff
- +1 to Level of Socketed Fire Gems
- +1 to Level of Socketed Cold Gems
- +2 to Level of Socketed Elemental Gems
- Socketed Gems are Supported by Level 5 Cold to Fire
- Adds (10-15) to (20-25) Fire Damage
- Adds (10-15) to (20-25) Cold Damage
- (30-50)% increased Elemental Damage
Tremor Rod — Military Staff (Req 41)¶
- +22% Chance to Block Attack Damage while wielding a Staff
- +2 to Level of Socketed Spell Gems
- Socketed Gems are Supported by Level 10 Blastchain Mine
- (40-60)% increased Spell Damage
- (15-20)% reduced Enemy Stun Threshold
- Mines can be Detonated an additional time
Sire of Shards — Serpentine Staff (Req 49)¶
- +22% Chance to Block Attack Damage while wielding a Staff
- Socketed Gems fire 4 additional Projectiles
- Socketed Gems fire Projectiles in a circle
- +(15-20) to all Attributes
- +(5-7)% to all Elemental Resistances
- (60-100)% increased Projectile Damage
- 20% increased Light Radius
The Winds of Fate — Foul Staff (Req 55)¶
- +22% Chance to Block Attack Damage while wielding a Staff
- (700-800)% increased Physical Damage
- +(100-150)% to Global Critical Strike Multiplier
- 75% of Physical Damage converted to a random Element
- 25% of Physical Damage Converted to Chaos Damage
- Maximum Critical Strike Chance is 50%
- Non-Critical Strikes deal no Damage
Cane of Unravelling — Ezomyte Staff (Req 60)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- +(40-55)% to Chaos Damage over Time Multiplier
- (20-30)% increased Chaos Damage
- 2% increased Cast Speed per Power Charge
- +2 to Level of all Chaos Spell Skill Gems
- Gain a Power Charge after Spending a total of 200 Mana
- Regenerate 2 Mana per Second per Power Charge
Soulwrest — Ezomyte Staff (Req 60)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- Trigger Level 25 Summon Phantasm Skill when you Consume a corpse
- (100-140)% increased Spell Damage
- (25-30)% increased Cast Speed
- (80-100)% increased Mana Regeneration Rate
- Minions deal (90-102) to (132-156) additional Physical Damage
- If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
The Fulcrum — Ezomyte Staff (Req 60)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- (140-180)% increased Physical Damage
- (0-50)% of Physical Damage Converted to Fire Damage
- (0-50)% of Physical Damage Converted to Cold Damage
- (0-50)% of Physical Damage Converted to Lightning Damage
- Elemental Ailments you inflict are Reflected to you
- Elemental Damage with Hits is Lucky while you are Shocked
- Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
- Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
Disintegrator — Maelström Staff (Req 64)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- Adds (220-240) to (270-300) Physical Damage
- +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
- 25% chance to gain a Siphoning Charge when you use a Skill
- Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
- Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
- 1% additional Physical Damage Reduction from Hits per Siphoning Charge
- 0.2% of Damage Leeched as Life per Siphoning Charge
- Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
- Battlemage
Duskdawn — Maelström Staff (Req 64)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- +10% Chance to Block Attack Damage while wielding a Staff
- (60-80)% increased Spell Critical Strike Chance
- Gain (10-20)% of Elemental Damage as Extra Chaos Damage
- +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
- +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
- (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
Replica Duskdawn — Maelström Staff (Req 64)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- +10% Chance to Block Attack Damage while wielding a Staff
- (40-50)% increased Critical Strike Chance
- Gain (10-20)% of Elemental Damage as Extra Chaos Damage
- +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
- +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
- (120-150)% increased Elemental Damage if you've dealt a Critical Strike Recently
Taryn's Shiver — Maelström Staff (Req 64)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- (50-60)% increased Spell Damage
- (40-50)% increased Cold Damage
- (10-20)% increased Cast Speed
- +2 to Level of all Cold Spell Skill Gems
- 8% chance to Freeze
- Enemies Frozen by you take 20% increased Damage
The Broken Elegy — Foul Staff (Req 64)¶
- +22% Chance to Block Attack Damage while wielding a Staff
- Trigger level 25 Ceaseless Flesh once every second
- Minions deal (113-157)% increased Damage
- (17-31)% increased Minion Duration
- When a nearby Minion dies, gain Rotten Bulwark equal to (7-9)% of its maximum Life
- Minions gain (59-83)% of Physical Damage as Extra Chaos Damage
Atziri's Rule — Judgement Staff (Req 68)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- Grants Level 20 Queen's Demand Skill
- Queen's Demand can Trigger Level 20 Flames of Judgement
- Queen's Demand can Trigger Level 20 Storm of Judgement
- Cannot be Stunned
- Damage cannot be Reflected
Cane of Kulemak — Serpentine Staff (Req 68)¶
- +22% Chance to Block Attack Damage while wielding a Staff
- (60-90)% increased Unveiled Modifier magnitudes
- Catarina's Veiled (prefix)
- of the Veil (suffix)
- Veiled (prefix)
Cane of Kulemak — Serpentine Staff (Req 68)¶
- +22% Chance to Block Attack Damage while wielding a Staff
- (60-90)% increased Unveiled Modifier magnitudes
- Catarina's Veiled (prefix)
- of the Veil (suffix)
- of the Veil (suffix)
Cane of Kulemak — Serpentine Staff (Req 68)¶
- +22% Chance to Block Attack Damage while wielding a Staff
- (60-90)% increased Unveiled Modifier magnitudes
- Catarina's Veiled (prefix)
- Catarina's Veiled (prefix)
- of the Veil (suffix)
- of the Veil (suffix)
Hegemony's Era — Judgement Staff (Req 68)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- +6% Chance to Block Attack Damage while wielding a Staff
- Adds (135-145) to (160-175) Physical Damage
- (12-16)% increased Attack Speed
- (10-20)% increased Critical Strike Chance
- +1 to Maximum Power Charges
- 10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
Legacy of the Rose — Judgement Staff (Req 68)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- Grants Level 20 Summon Shaper Memory
- Grants Level 20 , which will be used by Shaper Memory
- (200-300)% increased Physical Damage
- (25-40)% increased Cast Speed
- +(3-5) to Level of all Spell Skill Gems
- Gain 1 Remembrance when you spend a total of 200 Energy
- Shield with no Shaper Memory Summoned
- Maximum 10 Remembrance
- Eldritch Battery
Pledge of Hands — Judgement Staff (Req 68)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- Socketed Gems are Supported by Level 1 Greater Spell Echo
- (120-160)% increased Spell Damage
- (50-100)% increased maximum Mana
The Grey Spire — Judgement Staff (Req 68)¶
- +25% Chance to Block Attack Damage while wielding a Staff
- Has no Sockets
- (250-300)% increased Global Damage
- (20-30)% increased Attack Speed
- +(1-4)% to all maximum Resistances
Sceptre (30)¶
Axiom Perpetuum — Bronze Sceptre (Req 10)¶
- 12% increased Elemental Damage
- Adds (2-3) to (5-6) Fire Damage to Spells
- Adds (2-3) to (5-6) Cold Damage to Spells
- Adds 1 to (10-12) Lightning Damage to Spells
- (4-6)% increased Cast Speed
- (100-140)% increased Spell Critical Strike Chance
Spine of the First Claimant — Iron Sceptre (Req 20)¶
- 14% increased Elemental Damage
- (100-140)% increased Physical Damage
- 40% increased Damage with Hits against Frozen Enemies
- +(25-35)% to Cold Damage over Time Multiplier
- (30-50)% increased Cold Damage
- (5-10)% increased Attack Speed
- (4-8)% increased Cast Speed
- 5% chance to Freeze
Brutus' Lead Sprinkler — Ritual Sceptre (Req 28)¶
- 16% increased Elemental Damage
- 20% increased Physical Damage
- Adds (8-13) to (26-31) Physical Damage
- 30% increased Fire Damage
- (15-20)% increased Attack Speed
- (30-40)% increased Critical Strike Chance
- Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
Bitterdream — Shadow Sceptre (Req 32)¶
- 22% increased Elemental Damage
- Socketed Gems are Supported by Level 15 Bonechill
- Socketed Gems are Supported by Level 15 Hypothermia
- Socketed Gems are Supported by Level 15 Ice Bite
- Socketed Gems are Supported by Level 15 Cold Penetration
- Socketed Gems are Supported by Level 15 Added Cold Damage
- Socketed Gems are Supported by Level 15 Inspiration
Replica Bitterdream — Shadow Sceptre (Req 32)¶
- 22% increased Elemental Damage
- Socketed Gems are Supported by Level 15 Elemental Penetration
- Socketed Gems are Supported by Level 15 Immolate
- Socketed Gems are Supported by Level 15 Unbound Ailments
- Socketed Gems are Supported by Level 15 Ice Bite
- Socketed Gems are Supported by Level 15 Inspiration
- Socketed Gems are Supported by Level 15 Innervate
The Dark Seer — Shadow Sceptre (Req 32)¶
- 22% increased Elemental Damage
- +2 to Level of all Spell Skill Gems
- 10% Global chance to Blind Enemies on hit
- Unaffected by Blind
- Enemies Blinded by you have Malediction
- +(1-2) Maximum Energy Shield per Level
- +(1-2) Maximum Life per Level
The Dark Seer — Shadow Sceptre (Req 32)¶
- 22% increased Elemental Damage
- +2 to Level of all Spell Skill Gems
- 10% Global chance to Blind Enemies on hit
- Unaffected by Blind
- Enemies Blinded by you have Malediction
- +(1-2) Maximum Life per Level
- +(1-2) Maximum Mana per Level
The Dark Seer — Shadow Sceptre (Req 32)¶
- 22% increased Elemental Damage
- +2 to Level of all Spell Skill Gems
- 10% Global chance to Blind Enemies on hit
- Unaffected by Blind
- Enemies Blinded by you have Malediction
- +(1-2) Maximum Energy Shield per Level
- +(1-2) Maximum Mana per Level
Earendel's Embrace — Grinning Fetish (Req 35)¶
- 18% increased Elemental Damage
- +(20-30) to all Attributes
- Minions deal (30-40)% increased Damage
- Summoned Skeletons Cover Enemies in Ash on Hit
- Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
- Summoned Skeletons have Avatar of Fire
Replica Earendel's Embrace — Grinning Fetish (Req 35)¶
- 18% increased Elemental Damage
- +(20-30) to all Attributes
- Minions deal (30-40)% increased Damage
- Raised Zombies Cover Enemies in Ash on Hit
- Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage
- Raised Zombies have Avatar of Fire
Nycta's Lantern — Crystal Sceptre (Req 41)¶
- 30% increased Elemental Damage
- (150-200)% increased Physical Damage
- Adds (76-98) to (161-176) Fire Damage
- 50% increased Light Radius
- Battlemage
The Supreme Truth — Crystal Sceptre (Req 41)¶
- 30% increased Elemental Damage
- Attacks with this weapon inflict Hallowing Flame on Hit
- +1 to Level of Socketed Gems
- 60% increased Intelligence Requirement
- (80-100)% increased Physical Damage
- (10-20)% increased Attack Speed
- 3% increased Experience gain
Cerberus Limb — Blood Sceptre (Req 47)¶
- 24% increased Elemental Damage
- (70-100)% increased Spell Damage
- (15-20)% increased Cast Speed
- 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block
- +1 to Maximum Energy Shield per 5 Armour on Equipped Shield
- +5 to Armour per 5 Evasion Rating on Equipped Shield
- +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield
The Black Cane — Royal Sceptre (Req 50)¶
- 24% increased Elemental Damage
- +(20-30) to Intelligence
- (8-15)% increased Cast Speed
- (40-60)% increased Mana Regeneration Rate
- Minions deal (40-60)% increased Damage
- Each Summoned Phantasm grants you Phantasmal Might
Death's Hand — Karui Sceptre (Req 56)¶
- 26% increased Elemental Damage
- Adds (35-46) to (85-128) Physical Damage
- (25-50)% increased Critical Strike Chance
- 30% chance to gain a Power Charge when you Stun
- Gain Unholy Might for 4 seconds on Critical Strike
Maata's Teaching — Karui Sceptre (Req 56)¶
- 26% increased Elemental Damage
- +(30-40) to Intelligence
- (15-30)% increased Critical Strike Chance
- +(1-2) to Level of all Minion Skill Gems
- Minions' Base Attack Critical Strike Chance is equal to the Critical
- Strike Chance of your Main Hand Weapon
Sign of the Sin Eater — Tyrant's Sekhem (Req 58)¶
- 26% increased Elemental Damage
- +(10-30) to Strength and Intelligence
- Grants Level 30 Smite Skill
- Enemies inflict Elemental Ailments on you instead of nearby Allies
The Sands of Time — Tyrant's Sekhem (Req 58)¶
- 26% increased Elemental Damage
- Trigger level 20 Suspend in Time on Casting a Spell
- (60-80)% increased Spell Damage
- (60-80)% increased Mana Regeneration Rate
- (10-15)% increased Cooldown Recovery Rate
- 10% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
Balefire — Opal Sceptre (Req 60)¶
- 40% increased Elemental Damage
- Grants Level 25 Scorching Ray Skill
- (12-20)% increased Cast Speed
- Recover (1-3)% of Life on Kill
- Recover (1-3)% of Mana on Kill
- 10% increased Scorching Ray beam length
Cadigan's Authority — Platinum Sceptre (Req 62)¶
- 30% increased Elemental Damage
- Adds (60-85) to (100-133) Physical Damage
- +(3-5) to maximum number of Summoned Totems
- You cannot have more than 2 Summoned Totems of the same type
- (40-70)% increased Totem Placement speed
- Battlemage
Singularity — Platinum Sceptre (Req 62)¶
- 30% increased Elemental Damage
- Adds (1-10) to (150-200) Lightning Damage to Spells
- (14-18)% increased Cast Speed
- (6-8)% reduced Mana Cost of Skills
- Nearby Enemies are Hindered, with 25% reduced Movement Speed
- 100% increased Damage with Hits and Ailments against Hindered Enemies
Doon Cuebiyari — Vaal Sceptre (Req 64)¶
- 32% increased Elemental Damage
- Socketed Gems are Supported by Level 30 Iron Will
- +(50-70) to Strength
- (15-18)% increased Cast Speed
- +(20-30) to maximum Mana
- 1% increased Damage per 8 Strength when in Main Hand
- 1% increased Armour per 16 Strength when in Off Hand
Yaomac's Accord — Vaal Sceptre (Req 64)¶
- 32% increased Elemental Damage
- (80-120)% increased Damage with Vaal Skills
- (8-6)% reduced Soul Gain Prevention Duration
- Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill
- Shepherd of Souls
Breath of the Council — Carnal Sceptre (Req 66)¶
- 32% increased Elemental Damage
- (260-310)% increased Physical Damage
- (80-100)% increased Chaos Damage
- 10% increased Area of Effect
- Chaos Skills have 40% increased Skill Effect Duration
Augyre — Void Sceptre (Req 68)¶
- 40% increased Elemental Damage
- (180-220)% increased Physical Damage
- (10-15)% increased Attack Speed
- (80-100)% increased Critical Strike Chance
- 50% of Physical Damage Converted to Lightning Damage
- Every 16 seconds you gain Elemental Overload for 8 seconds
- You have Resolute Technique while you do not have Elemental Overload
- 100% increased Physical Damage while you have Resolute Technique
Mon'tregul's Grasp — Void Sceptre (Req 68)¶
- 40% increased Elemental Damage
- 50% reduced maximum number of Raised Zombies
- Raised Zombies have +5000 to maximum Life
- Raised Zombies have +(25-30)% to all Resistances
- 25% increased Raised Zombie Size
- Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
- Raised Zombies deal (100-125)% more Physical Damage
Nebulis — Void Sceptre (Req 68)¶
- (60-120)% increased Implicit Modifier magnitudes
- (15-20)% increased Cast Speed
- (5-10)% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75%
Nebulis — Void Sceptre (Req 68)¶
- 40% increased Elemental Damage
- (15-20)% increased Cast Speed
- (15-20)% increased Cold Damage per 1% Cold Resistance above 75%
- (15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%
Replica Nebulis — Void Sceptre (Req 68)¶
- 40% increased Elemental Damage
- (60-120)% increased Implicit Modifier magnitudes
- (15-20)% increased Cast Speed
- (10-15)% increased Elemental Damage per 1% Missing
- Fire, Cold, or Lightning Resistance, up to a maximum of 450%
Doryani's Catalyst — Vaal Sceptre (Req 75)¶
- 32% increased Elemental Damage
- Socketed Gems are Supported by Level 20 Elemental Proliferation
- Adds (65-85) to (100-160) Physical Damage
- (11-15)% increased Attack Speed
- (6-10)% increased Cast Speed
- (30-40)% increased Global Critical Strike Chance
- 0.2% of Elemental Damage Leeched as Life
- (80-100)% increased Elemental Damage
Dagger (9)¶
Fragment of Eternity — Glass Shank (Req 1)¶
- 30% increased Global Critical Strike Chance
- Adds 1 to 4 Physical Damage
- 10% increased Attack Speed
- 100% increased Critical Strike Chance
- +45% to Global Critical Strike Multiplier
- 15% chance to gain a Power Charge on Kill
Goredrill — Skinning Knife (Req 5)¶
- 30% increased Global Critical Strike Chance
- +(10-15) to Dexterity
- (50-70)% increased Physical Damage
- Adds (1-2) to (3-5) Physical Damage
- 30% increased Critical Strike Chance
- 40% increased Attack Damage against Bleeding Enemies
- 50% chance to cause Bleeding on Critical Strike
Bloodplay — Stiletto (Req 15)¶
- 30% increased Global Critical Strike Chance
- +20 to Dexterity
- (20-40)% increased Physical Damage
- Adds (3-6) to (9-13) Physical Damage
- 10% increased Attack Speed
- 30% chance to cause Bleeding on Hit
- Extra gore
Replica Bloodplay — Stiletto (Req 15)¶
- 30% increased Global Critical Strike Chance
- +20 to Strength
- (20-40)% increased Physical Damage
- Adds (3-6) to (9-13) Physical Damage
- 30% chance to cause Bleeding on Hit
- (100-150)% increased Critical Strike Chance against Bleeding Enemies
- Extra gore
Mightflay — Flaying Knife (Req 30)¶
- 30% increased Global Critical Strike Chance
- +25 to Strength
- (80-100)% increased Physical Damage
- Adds 12 to 24 Physical Damage
- Grants 10 Life per Enemy Hit
Sanguine Gambol — Skinning Knife (Req 59)¶
- 30% increased Global Critical Strike Chance
- +(10-15) to Dexterity
- (50-70)% increased Physical Damage
- Adds (70-85) to (110-118) Physical Damage
- 30% increased Critical Strike Chance
- 40% increased Attack Damage against Bleeding Enemies
- 50% chance to cause Bleeding on Critical Strike
- You have Crimson Dance if you have dealt a Critical Strike Recently
Goblinedge — Ambusher (Req 60)¶
- 30% increased Global Critical Strike Chance
- (200-250)% increased Physical Damage
- (20-25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently
- (60-80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently
- +3 seconds to Duration of Frenzy and Power Charges on Culling Strike
- Gain (120-150) Life on Culling Strike
- Gain (10-20) Mana on Culling Strike
Taproot — Ambusher (Req 60)¶
- 30% increased Global Critical Strike Chance
- (180-200)% increased Physical Damage
- (10-15)% increased Attack Speed
- (15-20)% increased Poison Duration
- 0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
- 0.5% of Attack Damage Leeched as Life against Maimed Enemies
- (15-20)% chance to Maim on Hit
- 20% chance to Poison on Hit
The Hidden Blade — Ambusher (Req 60)¶
- 30% increased Global Critical Strike Chance
- Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing
- +(20-40) to Dexterity
- (230-260)% increased Physical Damage
- 30% reduced Attack Speed while Phasing
Rune Dagger (15)¶
Replica Ungil's Gauche — Boot Knife (Req 20)¶
- 30% increased Global Critical Strike Chance
- +18% Chance to Block Attack Damage while Dual Wielding
- +(10-20) to Dexterity
- 10% increased Attack Speed
- 50% increased Global Critical Strike Chance
- Chill Attackers for 4 seconds on Block
- Shock Attackers for 4 seconds on Block
Ungil's Gauche — Boot Knife (Req 20)¶
- 30% increased Global Critical Strike Chance
- +12% Chance to Block Attack Damage while Dual Wielding
- +(10-20) to Dexterity
- (80-100)% increased Physical Damage
- Adds 3 to 30 Lightning Damage
- 10% increased Attack Speed
- 50% increased Global Critical Strike Chance
Widowmaker — Boot Blade (Req 44)¶
- 30% increased Global Critical Strike Chance
- Adds (35-40) to (55-60) Physical Damage
- (22-30)% increased Critical Strike Chance
- +(30-40)% to Global Critical Strike Multiplier
- 100% increased Critical Strike Chance against Enemies that are on Full Life
- 1% of Attack Damage Leeched as Life on Critical Strike
Heartbreaker — Royal Skean (Req 50)¶
- 30% increased Global Critical Strike Chance
- (60-70)% increased Spell Damage
- (40-80)% faster start of Energy Shield Recharge
- +(60-100) to maximum Mana
- Your Spells have Culling Strike
Replica Heartbreaker — Royal Skean (Req 50)¶
- 30% increased Global Critical Strike Chance
- (60-70)% increased Spell Damage
- (40-80)% faster start of Energy Shield Recharge
- +(30-50) to maximum Life
- 20% increased Impale Effect
- 20% chance to Impale on Spell Hit
Arakaali's Fang — Fiend Dagger (Req 53)¶
- 40% increased Global Critical Strike Chance
- 100% chance to Trigger Level 1 Raise Spiders on Kill
- (170-200)% increased Physical Damage
- Adds (8-13) to (20-30) Physical Damage
- Adds 1 to 59 Chaos Damage
- 15% chance to Poison on Hit
The Consuming Dark — Fiend Dagger (Req 53)¶
- 40% increased Global Critical Strike Chance
- +1 to Level of all Fire Spell Skill Gems
- +(20-40) to Intelligence
- (40-60)% increased Fire Damage
- 30% of Fire Damage Converted to Chaos Damage
- Your Chaos Damage has 60% chance to Poison Enemies
Cold Iron Point — Ezomyte Dagger (Req 62)¶
- 30% increased Global Critical Strike Chance
- +3 to Level of all Physical Spell Skill Gems
- Deal no Elemental Damage
Replica Cold Iron Point — Ezomyte Dagger (Req 62)¶
- 30% increased Global Critical Strike Chance
- +3 to Level of all Cold Spell Skill Gems
- Deal no Cold Damage
Mark of the Doubting Knight — Platinum Kris (Req 64)¶
- 50% increased Global Critical Strike Chance
- +5% Chance to Block Attack Damage while Dual Wielding
- (250-270)% increased Physical Damage
- 20% reduced Attack Speed
- (20-30)% increased Critical Strike Chance
- +(30-40)% to Global Critical Strike Multiplier
- 50% chance to Cause Bleeding on Critical Strike
- 50% chance to Cause Poison on Critical Strike
Bino's Kitchen Knife — Slaughter Knife (Req 65)¶
- 30% increased Global Critical Strike Chance
- Adds (140-155) to (210-235) Physical Damage
- (40-50)% increased Critical Strike Chance
- +(15-25)% to Global Critical Strike Multiplier
- +(17-29)% to Chaos Resistance
- On Killing a Poisoned Enemy, Enemies within 3 metres are Poisoned, and you and
- Allies Regenerate 400 Life per second for the Poison's duration if within 3 metres
Divinarius — Imperial Skean (Req 66)¶
- 30% increased Global Critical Strike Chance
- (150-200)% increased Spell Damage
- Gain (100-200) Life per Enemy Killed
- Gain (50-100) Mana per Enemy Killed
- 30% increased Area of Effect
- (200-250)% increased Critical Strike Chance for Spells if you've Killed Recently
- +(60-100)% to Critical Strike Multiplier for Spells if you haven't Killed Recently
White Wind — Imperial Skean (Req 66)¶
- 30% increased Global Critical Strike Chance
- Adds (160-190) to (280-320) Cold Damage
- (10-15)% increased Attack Speed
- +(1000-1500) to Evasion Rating
- +(30-40)% chance to Suppress Spell Damage while your Off Hand is empty
- (100-200)% increased Cold Damage while your Off Hand is empty
Festering Resentment — Demon Dagger (Req 68)¶
- 40% increased Global Critical Strike Chance
- Trigger a Socketed Spell when you Block, with a 0.25 second Cooldown
- +(30-45)% Chance to Block Spell Damage while in Off Hand
- (100-150)% increased Spell Damage
- (100-150)% increased Damage with Poison
- Triggered Spells Poison on Hit
- All Damage with Triggered Spells can Poison
Vulconus — Demon Dagger (Req 68)¶
- 40% increased Global Critical Strike Chance
- Adds (85-110) to (135-150) Physical Damage
- Adds (130-160) to (220-240) Fire Damage
- 50% chance to cause Bleeding on Hit
- (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
- (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
- Every 8 seconds, gain Avatar of Fire for 4 seconds
- (160-200)% increased Critical Strike Chance while you have Avatar of Fire
- 50% of Physical Damage Converted to Fire while you have Avatar of Fire
- +2000 Armour while you do not have Avatar of Fire
Claw (22)¶
Last Resort — Nailed Fist (Req 1)¶
- Grants 3 Life per Enemy Hit
- 25% increased Attack Speed when on Low Life
- (80-100)% increased Physical Damage
- Adds 2 to 10 Physical Damage
- 100% increased Claw Physical Damage when on Low Life
- 100% increased Accuracy Rating when on Low Life
Replica Last Resort — Nailed Fist (Req 1)¶
- Grants 3 Life per Enemy Hit
- 25% increased Attack Speed when on Low Life
- (80-100)% increased Physical Damage
- 100% increased Accuracy Rating when on Low Life
- 200% increased Damage with Claws while on Low Life
- Deal no Damage when not on Low Life
Scar of Fate — Nailed Fist (Req 1)¶
- Grants 3 Life per Enemy Hit
- Socketed Gems have 50% reduced Mana Cost
- Grants Level 20 Hatred Skill
- Adds 2 to 6 Physical Damage
- Gain 3 Life per Enemy Hit with Spells
Wildslash — Awl (Req 12)¶
- Grants 7 Life per Enemy Hit
- +(10-15) to Strength
- +(10-15) to Dexterity
- Adds (2-6) to (16-22) Physical Damage
- (10-15)% increased Attack Speed
- 20% increased Damage with Movement Skills
- 15% increased Attack Speed with Movement Skills
- 15% reduced Global Accuracy Rating
Al Dhih — Timeworn Claw (Req 26)¶
- Grants 19 Life per Enemy Hit
- (100-120)% increased Physical Damage
- 3% of Physical Attack Damage Leeched as Life
- Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
- 25% increased Warcry Buff Effect
- Warcry Skills' Cooldown Time is 4 seconds
Mortem Morsu — Fright Claw (Req 34)¶
- Grants 20 Life per Enemy Hit
- (75-100)% increased Physical Damage
- 20% increased Attack Speed
- 25% increased Critical Strike Chance
- +40% to Global Critical Strike Multiplier
- (10-20)% of Physical Damage Converted to Chaos Damage
- 25% reduced Enemy Stun Threshold with this Weapon
- 60% chance to Poison on Hit
Cybil's Paw — Thresher Claw (Req 37)¶
- Grants 25 Life per Enemy Hit
- (15-20)% increased Cast Speed
- +(30-40) to maximum Mana
- Gain (15-20) Life per Enemy Hit with Spells
- 8% increased Spell Damage per 5% Chance to Block Attack Damage
Advancing Fortress — Gut Ripper (Req 46)¶
- Grants 44 Life per Enemy Hit
- Socketed Gems are Supported by Level 12 Fortify
- 15% Chance to Block Attack Damage
- (100-120)% increased Physical Damage
- +110 to Evasion Rating
- +35 to maximum Energy Shield
- +(30-50) to maximum Life
- Reflects (71-90) Physical Damage to Melee Attackers
Ornament of the East — Gut Ripper (Req 46)¶
- Grants 44 Life per Enemy Hit
- +1 to Level of Socketed Dexterity Gems
- Socketed Gems are Supported by Level 15 Faster Attacks
- (160-180)% increased Physical Damage
- (10-15)% increased Attack Speed
- 25% increased Stun and Block Recovery
- Hits can't be Evaded
Replica Advancing Fortress — Gut Ripper (Req 46)¶
- Grants 44 Life per Enemy Hit
- Socketed Gems are Supported by Level 12 Cast when Damage Taken
- 15% Chance to Block Attack Damage
- (100-120)% increased Physical Damage
- +(30-50) to maximum Life
- 50% increased Defences from Equipped Shield
- Adds 45 to 75 Fire Damage if you've Blocked Recently
The Wasp Nest — Throat Stabber (Req 60)¶
- Grants 40 Life per Enemy Hit
- (150-170)% increased Physical Damage
- (20-25)% increased Attack Speed
- (20-25)% increased Critical Strike Chance
- +(330-350) to Accuracy Rating
- 20% chance to Poison on Hit
- Attacks with this Weapon deal 80 to 120 added Chaos Damage against
- Enemies affected by at least 5 Poisons
Bloodseeker — Hellion's Paw (Req 62)¶
- 1.6% of Physical Attack Damage Leeched as Life
- (200-250)% increased Physical Damage
- Adds 25 to 30 Physical Damage
- 1.2% of Physical Attack Damage Leeched as Life
- (15-25)% increased Life Reservation Efficiency of Skills
- Life Leech from Hits with this Weapon is instant
- (5-10)% increased Maximum Recovery per Life Leech for each 5% of Life Reserved
Law of the Wilds — Hellion's Paw (Req 62)¶
- 1.6% of Physical Attack Damage Leeched as Life
- 20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon
- (15-20)% increased Attack Speed
- (22-28)% increased Critical Strike Chance
- +(15-25)% to Global Critical Strike Multiplier
Allure — Vaal Claw (Req 66)¶
- 2% of Physical Attack Damage Leeched as Life
- (110-130)% increased Physical Damage
- Adds (15-20) to (30-40) Physical Damage
- (8-12)% increased Attack Speed
- 15% increased Movement Speed while Phasing
- You gain Phasing for 10 seconds on using a Vaal Skill
Essentia Sanguis — Vaal Claw (Req 66)¶
- 2% of Attack Damage Leeched as Life
- Adds 1 to (650-850) Lightning Damage
- (20-30)% increased Attack Speed
- +(200-300) to maximum Energy Shield
- Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
- Maximum Recovery per Energy Shield Leech is Doubled
- Ghost Reaver
Replica Allure — Vaal Claw (Req 66)¶
- 2% of Physical Attack Damage Leeched as Life
- (110-130)% increased Physical Damage
- Adds (15-20) to (30-40) Physical Damage
- (8-12)% increased Attack Speed
- Gain +50 Life when you Taunt an Enemy
- You gain Onslaught for 1 seconds on Killing Taunted Enemies
- Enemies Taunted by you take 10% increased Damage
Hand of Thought and Motion — Imperial Claw (Req 68)¶
- Grants 46 Life per Enemy Hit
- (8-12)% increased Dexterity
- (8-12)% increased Intelligence
- Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Dexterity
- 5% increased Critical Strike Chance per 25 Intelligence
- Recover 1% of Life on Kill
Hand of Wisdom and Action — Imperial Claw (Req 68)¶
- Grants 46 Life per Enemy Hit
- (8-12)% increased Dexterity
- (8-12)% increased Intelligence
- Adds 1 to 12 Lightning Damage to Attacks with this Weapon per 10 Intelligence
- 1% increased Attack Speed per 25 Dexterity
- 1% of Attack Damage Leeched as Life
Izaro's Dilemma — Imperial Claw (Req 68)¶
- Grants 46 Life per Enemy Hit
- (80-100)% increased Physical Damage
- Adds 20 to 50 Physical Damage
- (10-15)% increased Attack Speed
- +(300-400) to Accuracy Rating
- 100% increased Global Physical Damage while Frozen
Touch of Anguish — Imperial Claw (Req 68)¶
- Grants 46 Life per Enemy Hit
- Adds (40-50) to (130-150) Physical Damage
- 30% increased Cold Damage
- (30-40)% increased Critical Strike Chance
- 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
- Skills Chain an additional time while at maximum Frenzy Charges
- 10% chance to Freeze
- Critical Strikes do not inherently Freeze
Rive — Terror Claw (Req 70)¶
- 2% of Physical Attack Damage Leeched as Life
- (60-80)% increased Physical Damage
- Adds (25-35) to (50-65) Physical Damage
- 25% chance to cause Bleeding on Hit
- 2% increased Physical Damage Over Time per 10 Dexterity
- 1% increased Bleeding Duration per 12 Intelligence
- 30% Chance to cause Bleeding Enemies to Flee on hit
The Scourge — Terror Claw (Req 70)¶
- 2% of Physical Attack Damage Leeched as Life
- Adds (35-50) to (100-125) Physical Damage
- (10-15)% increased Attack Speed
- Minions have (10-15)% increased Attack Speed
- Increases and Reductions to Minion Damage also affect you at 150% of their value
- Minions deal 70% increased Damage if you've Hit Recently
One-Handed Sword (37)¶
Blood of Summer — Rusted Sword (Req 1)¶
- 40% increased Global Accuracy Rating
- Adds 2 to 6 Physical Damage
- 2% increased Movement Speed per Frenzy Charge
- +1 to Maximum Frenzy Charges
- 20% increased Area of Effect
- 33% chance to gain a Frenzy Charge on Kill
Demigod's Authority — Golden Blade (Req 1)¶
- +(16-24) to all Attributes
- You and Nearby Allies have 30% increased Item Rarity
- 5% increased Character Size
Oni-Goroshi — Charan's Sword (Req 1)¶
- 40% increased Global Accuracy Rating
- Uses both hand slots
- (70-90)% increased Critical Strike Chance
- Adds 2 to 3 Physical Damage to Attacks per Level
- Gain Her Embrace for 3 seconds when you Ignite an Enemy
- While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
- Has 6 Linked Sockets (Hidden)
- Uses goddess player audio (Hidden)
Redbeak — Rusted Sword (Req 1)¶
- 40% increased Global Accuracy Rating
- 100% increased Damage when on Low Life
- 50% increased Physical Damage
- Adds 2 to 6 Physical Damage
- 10% increased Attack Speed
- +(20-30) to maximum Life
- Grants 2 Life per Enemy Hit
The Princess — Sabre (Req 10)¶
- 40% increased Global Accuracy Rating
- (20-50)% increased Physical Damage
- Adds (3-4) to (5-8) Physical Damage
- 15% increased Attack Speed
- Gain (25-30)% of Physical Damage as Extra Cold Damage
- 10% increased Damage taken from Skeletons
- 10% increased Damage taken from Ghosts
Replica Tempestuous Steel — War Sword (Req 20)¶
- 40% increased Global Accuracy Rating
- Adds (5-8) to (15-20) Physical Damage
- (8-14)% increased Attack Speed
- 100% reduced Global Accuracy Rating
- +(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons
- Attacks with this Weapon Penetrate 30% Elemental Resistances
- Gain 15% of Physical Attack Damage as Extra Fire Damage
- Gain 15% of Physical Attack Damage as Extra Lightning Damage
The Tempestuous Steel — War Sword (Req 20)¶
- 40% increased Global Accuracy Rating
- Adds (5-8) to (15-20) Physical Damage
- (8-14)% increased Attack Speed
- Hits can't be Evaded
- Attacks with this Weapon Penetrate 30% Elemental Resistances
- Gain 15% of Physical Attack Damage as Extra Fire Damage
- Gain 15% of Physical Attack Damage as Extra Lightning Damage
Lakishu's Blade — Elegant Sword (Req 28)¶
- +190 to Accuracy Rating
- Socketed Gems are supported by Level 1 Multistrike
- (60-80)% increased Physical Damage
- Adds (5-8) to (10-14) Physical Damage
- (10-15)% increased Attack Speed
- 20% chance to Avoid being Stunned
- (40-30)% reduced Stun and Block Recovery
The Goddess Scorned — Elegant Sword (Req 28)¶
- +190 to Accuracy Rating
- Uses both hand slots
- (250-300)% increased Physical Damage
- (90-110)% increased Critical Strike Chance
- +(20-30)% to Global Critical Strike Multiplier
- +(40-50)% to Fire Resistance
- Cannot be Ignited
- 100% of Physical Damage Converted to Fire Damage
- Ignites you inflict deal Damage 50% faster
- You can only deal Damage with this Weapon or Ignite
Ephemeral Edge — Dusk Blade (Req 32)¶
- 40% increased Global Accuracy Rating
- +10 to Intelligence
- 50% increased Global Critical Strike Chance
- (40-50)% increased maximum Energy Shield
- 25% reduced maximum Life
- Adds 1 to 75 Lightning Damage
- Attacks with this Weapon have Added Maximum Lightning Damage equal to (10-15)% of Player's Maximum Energy Shield
Innsbury Edge — Elder Sword (Req 47)¶
- +330 to Accuracy Rating
- (100-140)% increased Physical Damage
- (17-25)% increased Attack Speed
- 0.2% of Chaos Damage Leeched as Life
- 25% of Physical Damage Converted to Chaos Damage
- Attacks with this Weapon Maim on hit
- Randomly cause Insanity effects (Hidden)
Replica Innsbury Edge — Elder Sword (Req 47)¶
- +330 to Accuracy Rating
- (100-140)% increased Physical Damage
- 0.2% of Chaos Damage Leeched as Life
- 50% of Physical Damage Converted to Chaos Damage
- Inflict Withered for 2 seconds on Hit with this Weapon
Nametaker — Graceful Sword (Req 50)¶
- +350 to Accuracy Rating
- (20-40)% increased Critical Strike Chance
- 2% of Physical Attack Damage Leeched as Life
- 2% of Physical Attack Damage Leeched as Mana
- Hits with this Weapon have +10% to Critical Strike Multiplier per Enemy Power
- 5% of Leech from Hits with this Weapon is Instant per Enemy Power
Prismatic Eclipse — Twilight Blade (Req 53)¶
- 40% increased Global Accuracy Rating
- +8% Chance to Block Attack Damage while Dual Wielding
- Adds (60-70) to (71-80) Physical Damage
- 25% increased Global Physical Damage with Weapons per Red Socket
- 12% increased Global Attack Speed per Green Socket
- 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
- +0.2 metres to Melee Strike Range per White Socket
Fate of the Vaal — Gemstone Sword (Req 56)¶
- +400 to Accuracy Rating
- (180-210)% increased Physical Damage
- (10-15)% increased Attack Speed
- 100% of Physical Damage from Hits with this Weapon is Converted to a random Element
- Hits with this Weapon always Ignite, Freeze, and Shock
- Hits with this Weapon deal (30-60)% increased Damage to Ignited Enemies
- Hits with this Weapon deal (30-60)% increased Damage to Frozen Enemies
- Hits with this Weapon deal (30-60)% increased Damage to Shocked Enemies
Story of the Vaal — Gemstone Sword (Req 56)¶
- +400 to Accuracy Rating
- (180-210)% increased Physical Damage
- (10-15)% increased Attack Speed
- 50% of Physical Damage from Hits with this Weapon is Converted to a random Element
- Hits with this Weapon always Ignite, Freeze, and Shock
- Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage
- Hits with this Weapon Shock Enemies as though dealing (150-200)% more Damage
- Ignites inflicted with this Weapon deal (50-75)% more Damage
Ichimonji — Corsair Sword (Req 58)¶
- 40% increased Global Accuracy Rating
- (80-95)% increased Physical Damage
- Adds (5-10) to (13-20) Physical Damage
- (20-25)% increased Attack Speed
- 10% increased Effect of Buffs on you
- 10% increased Mana Reservation Efficiency of Skills
- Allies' Aura Buffs do not affect you
- Your Aura Buffs do not affect allies
Scaeva — Gladius (Req 60)¶
- 40% increased Global Accuracy Rating
- Adds (75-92) to (125-154) Physical Damage
- (15-25)% increased Critical Strike Chance
- 0.3% of Physical Attack Damage Leeched as Life per Red Socket
- +10% to Global Critical Strike Multiplier per Green Socket
- 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
- 8% increased Global Defences per White Socket
- (60-80)% increased Global Critical Strike Chance when in Main Hand
- +8% Chance to Block Attack Damage when in Off Hand
The Iron Mass — Gladius (Req 60)¶
- 40% increased Global Accuracy Rating
- (175-200)% increased Physical Damage
- (14-18)% increased Attack Speed
- Unholy Might
- Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand
- Summoned Skeleton Warriors and Soldiers deal Triple Damage with this
- Weapon if you've Hit with this Weapon Recently
The Redblade — Gladius (Req 60)¶
- 40% increased Global Accuracy Rating
- Adds (20-25) to (40-50) Physical Damage
- (150-180)% increased Physical Damage
- Gain 100 Life per Enemy Killed
- +(400-500) to Accuracy Rating
- Has a Two Handed Sword Crucible Passive Skill Tree
- Crucible Passive Skill Tree is removed if this Modifier is removed
Dreadbeak — Rusted Sword (Req 61)¶
- 40% increased Global Accuracy Rating
- 100% increased Damage when on Low Life
- 50% increased Physical Damage
- Adds (83-91) to (123-130) Physical Damage
- 10% increased Attack Speed
- +(20-30) to maximum Life
- Grants 2 Life per Enemy Hit
- You have Onslaught while on Low Life
Hyaon's Fury — Legion Sword (Req 62)¶
- 40% increased Global Accuracy Rating
- Adds 1 to (550-650) Lightning Damage
- (7-10)% increased Attack Speed
- 1% increased Damage taken per Frenzy Charge
- (15-20)% increased Lightning Damage per Frenzy Charge
- 20 Life gained on Kill per Frenzy Charge
- Plays Wolf Call sound on Kill (Hidden)
The Rippling Thoughts — Legion Sword (Req 62)¶
- 40% increased Global Accuracy Rating
- Grants Summon Harbinger of the Arcane Skill
- Trigger Level 20 Storm Cascade when you Attack
- (75-90)% increased Spell Damage
- (140-160)% increased Physical Damage
- Adds 1 to (60-70) Lightning Damage
- Adds 1 to (60-70) Lightning Damage to Spells
- 10% increased Area of Effect
The Saviour — Legion Sword (Req 62)¶
- 40% increased Global Accuracy Rating
- Triggers Level 20 Reflection when Equipped
- (130-150)% increased Physical Damage
- Adds (16-22) to (40-45) Physical Damage
- (8-12)% increased Attack Speed
- (8-12)% increased Critical Strike Chance
The Surging Thoughts — Legion Sword (Req 62)¶
- 40% increased Global Accuracy Rating
- Grants Summon Greater Harbinger of the Arcane Skill
- Trigger Level 20 Storm Cascade when you Attack
- (75-90)% increased Spell Damage
- (140-160)% increased Physical Damage
- Adds 1 to (60-70) Lightning Damage
- Adds 1 to (60-70) Lightning Damage to Spells
- 10% increased Area of Effect
Rebuke of the Vaal — Vaal Blade (Req 64)¶
- +460 to Accuracy Rating
- Adds (49-98) to (101-140) Physical Damage
- Adds (49-98) to (101-140) Fire Damage
- Adds (49-98) to (101-140) Cold Damage
- Adds 1 to (210-250) Lightning Damage
- Adds (49-98) to (101-140) Chaos Damage
- (10-20)% increased Attack Speed
Varunastra — Vaal Blade (Req 64)¶
- +460 to Accuracy Rating
- (80-100)% increased Physical Damage
- Adds (30-45) to (80-100) Physical Damage
- Grants (2-3) Mana per Enemy Hit
- Counts as all One Handed Melee Weapon Types
Beltimber Blade — Eternal Sword (Req 66)¶
- +475 to Accuracy Rating
- (185-215)% increased Physical Damage
- (15-20)% increased Attack Speed
- 80% increased Evasion Rating while moving
- Skills fire 2 additional Projectiles if you've used a Movement Skill Recently
- Far Shot
Dreamfeather — Eternal Sword (Req 66)¶
- +475 to Accuracy Rating
- Adds (30-50) to (65-80) Physical Damage
- (20-25)% increased Attack Speed
- +(180-200) to Evasion Rating
- 3% increased Movement Speed
- +(280-300) to Accuracy Rating
- 1% increased Attack Damage per 450 Evasion Rating
Grelwood Shank — Eternal Sword (Req 66)¶
- +475 to Accuracy Rating
- (185-215)% increased Physical Damage
- (15-20)% increased Attack Speed
- 80% increased Armour while stationary
- Skills fire 2 additional Projectiles if you've been Hit Recently
- Point Blank
- Iron Reflexes while stationary
Replica Dreamfeather — Eternal Sword (Req 66)¶
- +475 to Accuracy Rating
- Adds (40-65) to (70-100) Physical Damage
- (5-10)% increased Attack Speed
- +(180-200) to Armour
- 3% reduced Movement Speed
- +(280-300) to Accuracy Rating
- 1% increased Attack Damage per 450 Armour
The Goddess Unleashed — Eternal Sword (Req 66)¶
- +475 to Accuracy Rating
- Uses both hand slots
- Has 6 Linked Sockets (Hidden)
- Adds (3-6) to (33-66) Physical Damage
- (44-66)% increased Critical Strike Chance
- 33% increased Ignite Duration on Enemies
- Gain (66-99)% of Sword Physical Damage as Extra Fire Damage
- Gain Her Blessing for 3 seconds when you Ignite an Enemy
- 33% chance to Blind nearby Enemies when gaining Her Blessing
- 100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing
- 20% increased Attack and Movement Speed with Her Blessing
- Uses goddess player audio (Hidden)
- Level Requirement reduced by 15 (Hidden)
Ahn's Might — Midnight Blade (Req 68)¶
- 40% increased Global Accuracy Rating
- Adds (80-115) to (150-205) Physical Damage
- (15-25)% increased Critical Strike Chance
- -1 to Maximum Frenzy Charges
- 10% increased Area of Effect
- +100 Strength Requirement
- +50% Global Critical Strike Multiplier while you have no Frenzy Charges
- +(400-500) to Accuracy Rating while at Maximum Frenzy Charges
Razor of the Seventh Sun — Midnight Blade (Req 68)¶
- 40% increased Global Accuracy Rating
- Adds (90-110) to (145-170) Physical Damage
- 30% of Physical Damage Converted to Fire Damage
- 25% chance to Ignite
- 100% increased Burning Damage if you've Ignited an Enemy Recently
- Recover 1% of Life when you Ignite an Enemy
- 100% increased Melee Physical Damage against Ignited Enemies
Rigwald's Command — Midnight Blade (Req 68)¶
- 40% increased Global Accuracy Rating
- +10% Chance to Block Attack Damage while Dual Wielding
- Adds (60-80) to (150-180) Physical Damage
- +(350-400) to Accuracy Rating
- Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe
Severed in Sleep — Cutlass (Req 69)¶
- 40% increased Global Accuracy Rating
- Grants Level 25 Envy Skill
- Minions have +29% to Chaos Resistance
- Minions have 60% chance to inflict Withered on Hit
- Minions have +5% to Critical Strike Multiplier per Withered Debuff on Enemy
United in Dream — Cutlass (Req 69)¶
- 40% increased Global Accuracy Rating
- Grants Level 25 Envy Skill
- Minions have +29% to Chaos Resistance
- Minions have 60% chance to Poison Enemies on Hit
- Minions Recover 10% of Life on Killing a Poisoned Enemy
Thrusting One-Handed Sword (9)¶
The Goddess Bound — Whalebone Rapier (Req 7)¶
- +25% to Global Critical Strike Multiplier
- +1 to Level of Socketed Melee Gems
- Uses both hand slots
- (250-300)% increased Physical Damage
- Adds 3 to 7 Fire Damage
- 20% increased Attack Speed
- 30% increased Global Critical Strike Chance
- +(20-40) to Evasion Rating
- 20% reduced Rarity of Items found
- 30% increased Movement Speed when on Low Life
Aurumvorax — Basket Rapier (Req 17)¶
- +25% to Global Critical Strike Multiplier
- (120-150)% increased Physical Damage
- 20% reduced Rarity of Items found
- +(40-60)% to all Elemental Resistances
- Grants 3 Life per Enemy Hit
Fidelitas' Spike — Jagged Foil (Req 22)¶
- +25% to Global Critical Strike Multiplier
- No Physical Damage
- Adds 1 to (40-50) Lightning Damage
- (25-30)% increased Attack Speed
- Grants 2 Life per Enemy Hit
- (15-20)% chance to Shock
- Herald of Thunder has 50% increased Buff Effect
Ewar's Mirage — Antique Rapier (Req 26)¶
- +25% to Global Critical Strike Multiplier
- Adds 1 to (45-55) Lightning Damage
- (16-22)% increased Attack Speed
- Attacks Chain an additional time when in Main Hand
- Attacks fire an additional Projectile when in Off Hand
- (40-55)% increased Elemental Damage with Attack Skills
Chitus' Needle — Elegant Foil (Req 30)¶
- +25% to Global Critical Strike Multiplier
- +30 to Strength
- (140-160)% increased Physical Damage
- +30 to maximum Mana
- 5% increased Movement Speed
- 30% increased Elemental Damage
- +0.2 metres to Weapon Range
Daresso's Passion — Estoc (Req 43)¶
- +25% to Global Critical Strike Multiplier
- Adds (30-38) to (40-50) Physical Damage
- Adds (30-38) to (40-50) Cold Damage
- 20% reduced Frenzy Charge Duration
- 25% chance to gain a Frenzy Charge on Kill
- (60-80)% increased Damage while you have no Frenzy Charges
Paradoxica — Vaal Rapier (Req 66)¶
- +25% to Global Critical Strike Multiplier
- Attacks with this Weapon deal Double Damage
- Veiled (prefix)
- of the Veil (suffix)
Replica Paradoxica — Vaal Rapier (Req 66)¶
- +25% to Global Critical Strike Multiplier
- Veiled (prefix)
- Veiled (prefix)
- of the Veil (suffix)
- of the Veil (suffix)
- of the Veil (suffix)
- <Veiled prefix>Guff's Veiled (prefix)Catarina's Veiled (prefix)Elreon's Veiled (prefix)Gravicius' Veiled (prefix)Haku's Veiled (prefix)It That Fled's Veiled (prefix)Korell's Veiled (prefix)Leo's Veiled (prefix)Rin's Veiled (prefix)Tora's Veiled (prefix)Vagan's Veiled (prefix)Veiled (prefix)Vorici's Veiled (prefix)
Cospri's Malice — Jewelled Foil (Req 68)¶
- +25% to Global Critical Strike Multiplier
- Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown
- No Physical Damage
- Adds (80-100) to (160-200) Cold Damage
- Adds (40-60) to (90-110) Cold Damage to Spells
- (8-14)% increased Attack Speed
- +257 Intelligence Requirement
- 60% increased Critical Strike Chance against Chilled Enemies
Two-Handed Sword (22)¶
Thunder of the Dawn — Corroded Blade (Req 1)¶
- 40% increased Global Accuracy Rating
- Adds 1 to 9 Lightning Damage
- +40% to Lightning Resistance
- 9% chance to Shock
- 50% of Physical Damage from Hits taken as Lightning Damage
- When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
Shiversting — Bastard Sword (Req 14)¶
- 60% increased Global Accuracy Rating
- (80-100)% increased Physical Damage
- Adds 35 to 70 Cold Damage
- 0.6% of Physical Attack Damage Leeched as Mana
- Cannot be Frozen
Edge of Madness — Etched Greatsword (Req 22)¶
- 60% increased Global Accuracy Rating
- +1 to Level of Socketed Skill Gems
- (40-60)% increased Physical Damage
- Adds (60-68) to (90-102) Chaos Damage
- 1% increased Chaos Damage per Level
- Adds 1 to 2 Physical Damage to Attacks per Level
Queen's Decree — Ornate Sword (Req 27)¶
- +185 to Accuracy Rating
- 25% increased Strength Requirement
- Minions have (30-40)% increased maximum Life
- (150-200)% increased Skeleton Duration
- Minions deal (30-40)% increased Damage
- +(1-2) to maximum number of Raised Zombies
- +(1-2) to maximum number of Skeletons
- +(1-2) to maximum number of Spectres
Queen's Escape — Ornate Sword (Req 38)¶
- +185 to Accuracy Rating
- 25% increased Strength Requirement
- Minions have (30-40)% increased maximum Life
- Minions have (80-100)% increased Movement Speed
- (150-200)% increased Skeleton Duration
- Minions deal (30-40)% increased Damage
- +(1-2) to maximum number of Raised Zombies
- +(1-2) to maximum number of Skeletons
- +(1-2) to maximum number of Spectres
Rigwald's Charge — Highland Blade (Req 44)¶
- +305 to Accuracy Rating
- (120-150)% increased Physical Damage
- 20% increased Attack Speed
- 10% increased Movement Speed
- +(300-350) to Accuracy Rating
- 15% increased Movement Speed if you've Killed Recently
Rakiata's Dance — Engraved Greatsword (Req 48)¶
- 60% increased Global Accuracy Rating
- Adds (150-200) to (300-350) Cold Damage
- Adds 1 to (550-600) Lightning Damage
- (15-20)% increased Attack Speed
- Treats Enemy Monster Elemental Resistance values as inverted
Terminus Est — Tiger Sword (Req 51)¶
- +360 to Accuracy Rating
- (180-220)% increased Physical Damage
- 20% increased Attack Speed
- (50-75)% increased Critical Strike Chance
- Gain 10 Mana per Enemy Killed
- 10% increased Movement Speed
- Gain a Frenzy Charge on Critical Strike
Hiltless — Reaver Sword (Req 59)¶
- 60% increased Global Accuracy Rating
- Socketed Gems are Supported by Level 1 Lifetap
- Adds (90-115) to (230-260) Physical Damage
- (40-50)% increased Critical Strike Chance
- Enemies you Attack Reflect 100 Physical Damage to you
- +0.2 metres to Weapon Range
The Dancing Dervish — Reaver Sword (Req 59)¶
- 60% increased Global Accuracy Rating
- (130-160)% increased Physical Damage
- (25-30)% increased Attack Speed
- 5% increased Movement Speed
- Triggers Level 15 Manifest Dancing Dervishes on Rampage
- Manifested Dancing Dervishes disables both weapon slots
- Manifested Dancing Dervishes die when Rampage ends
- Melee Hits count as Rampage Kills
- Rampage
Kondo's Pride — Ezomyte Blade (Req 61)¶
- +25% to Global Critical Strike Multiplier
- (220-250)% increased Physical Damage
- 0.6% of Physical Attack Damage Leeched as Life
- 50% increased Melee Damage against Bleeding Enemies
- Cannot Leech Life from Critical Strikes
- 30% chance to Blind Enemies on Critical Strike
- 50% chance to cause Bleeding on Critical Strike
The Living Blade — Ezomyte Blade (Req 61)¶
- +25% to Global Critical Strike Multiplier
- (100-140)% increased Physical Damage
- (25-35)% increased Attack Speed
- Cannot be Poisoned
- You can have an additional Tincture active
- 10% chance to remove 1 Mana Burn on Kill
Doomsower — Lion Sword (Req 65)¶
- +50 to Strength and Dexterity
- Socketed Melee Gems have 15% increased Area of Effect
- (30-50)% increased Physical Damage
- Adds (65-75) to (100-110) Physical Damage
- (6-12)% increased Attack Speed
- Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
- You have Vaal Pact while all Socketed Gems are Red
The Dancing Duo — Reaver Sword (Req 65)¶
- 60% increased Global Accuracy Rating
- (130-160)% increased Physical Damage
- (25-30)% increased Attack Speed
- 5% increased Movement Speed
- Triggers Level 15 Manifest Dancing Dervishes on Rampage
- Manifested Dancing Dervishes disables both weapon slots
- Manifested Dancing Dervishes die when Rampage ends
- Melee Hits count as Rampage Kills
- Rampage
The Golden Charlatan — Lion Sword (Req 65)¶
- +50 to Strength and Dexterity
- +200 Intelligence Requirement
- (200-300)% increased Physical Damage
- (10-16)% increased Attack Speed
- (100-200)% increased Critical Strike Chance
- Critical Strikes with this Weapon do not deal extra Damage
- Gain a random Shrine Buff for 30 seconds when you Kill a Rare or Unique Enemy
- +1 to maximum Mana per 2 Intelligence
Echoforge — Infernal Sword (Req 67)¶
- 30% increased Chaos Damage
- Adds (600-650) to (750-800) Chaos Damage
- (-16-16)% increased Attack Speed
- +(-200-200) to maximum Life
- Your Chaos Damage can Shock
- (-40-40)% increased Area of Effect for Attacks
- Deal no Physical or Elemental Damage
Oro's Sacrifice — Infernal Sword (Req 67)¶
- 30% increased Elemental Damage with Attack Skills
- No Physical Damage
- Adds (425-475) to (550-600) Fire Damage
- (10-15)% increased Attack Speed
- 20% chance to Ignite
- 10% increased Physical Damage taken
- 10% increased Fire Damage taken
- Culling Strike against Burning Enemies
- Gain a Frenzy Charge if an Attack Ignites an Enemy
Replica Oro's Sacrifice — Infernal Sword (Req 67)¶
- 30% increased Elemental Damage with Attack Skills
- No Physical Damage
- Adds (385-440) to (490-545) Cold Damage
- (10-15)% increased Attack Speed
- 20% chance to Freeze
- 10% increased Physical Damage taken
- 10% increased Cold Damage taken
- Culling Strike against Frozen Enemies
- Gain an Endurance Charge if an Attack Freezes an Enemy
Starforge — Infernal Sword (Req 67)¶
- 30% increased Global Physical Damage
- (400-450)% increased Physical Damage
- (5-8)% increased Attack Speed
- +(90-100) to maximum Life
- Your Physical Damage can Shock
- 20% increased Area of Effect for Attacks
- Deal no Elemental Damage
Voidforge — Infernal Sword (Req 67)¶
- 30% increased Elemental Damage with Attack Skills
- (5-8)% increased Attack Speed
- +(90-100) to maximum Life
- Your Elemental Damage can Shock
- Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
- 20% increased Area of Effect for Attacks
- Deal no Non-Elemental Damage
Fleshrender — Exquisite Blade (Req 70)¶
- +50% to Global Critical Strike Multiplier
- (180-240)% increased Physical Damage
- +(20-40)% to Damage over Time Multiplier
- (20-40)% increased Critical Strike Chance
- Cannot Poison Enemies with at least 12 Poisons on them
- Inflict (2-3) additional Poisons on the same Target
- when you inflict Poison with this weapon
- Wither on Hit with this weapon against Enemies with at least 12 Poisons on them
Skysunder — Exquisite Blade (Req 70)¶
- +50% to Global Critical Strike Multiplier
- (130-160)% increased Physical Damage
- +(20-40)% to Damage over Time Multiplier
- (20-40)% increased Critical Strike Chance
- 100% of Physical Damage Converted to Fire Damage
- Ignites you cause are reflected back to you
- 50% less Duration of Ignites you inflict
- Ignites you inflict with this weapon spread to other Enemies within 2.8 metres
- Unaffected by Ignite
One-Handed Axe (14)¶
Rust of Winter — Rusted Hatchet (Req 1)¶
- Adds 2 to 4 Physical Damage
- Adds 2 to 4 Cold Damage
- 50% chance to Avoid being Chilled
- Your Physical Damage can Chill
The Screaming Eagle — Jade Hatchet (Req 6)¶
- Socketed Gems are supported by Level 2 Chance to Flee
- Adds (10-15) to (25-30) Physical Damage
- +(10-15) to maximum Life
- Gain (5-7) Life per Enemy Killed
- 10% increased Movement Speed
Dreadarc — Cleaver (Req 16)¶
- Adds (5-15) to (20-25) Physical Damage
- Adds (5-15) to (20-25) Fire Damage
- (7-10)% increased Attack Speed
- +(15-25)% to Fire Resistance
- 5% increased Movement Speed
- Curse Enemies with Flammability on Hit
Relentless Fury — Decorative Axe (Req 29)¶
- (60-80)% increased Physical Damage
- Adds (3-5) to (7-10) Physical Damage
- 2% of Physical Attack Damage Leeched as Life
- Culling Strike
- You gain Onslaught for 3 seconds on Culling Strike
- 100% chance to Avoid being Chilled during Onslaught
The Gryphon — Jade Hatchet (Req 32)¶
- Socketed Gems are supported by Level 2 Chance to Flee
- (170-190)% increased Physical Damage
- Adds (10-15) to (25-30) Physical Damage
- +(10-15) to maximum Life
- Gain (5-7) Life per Enemy Killed
- 10% increased Movement Speed
- 15% increased Movement Speed if you've Killed Recently
The Grey Wind — Spectral Axe (Req 33)¶
- (30-50)% increased Fire Damage
- Attacks with this Weapon have Added Fire Damage equal to (8-12)% of Player's Maximum Life
- Each Rage also grants +2% to Fire Damage Over Time Multiplier
- Nearby Enemies have Fire Exposure while at maximum Rage
- +(-5-5) to Maximum Rage
Moonbender's Wing — Tomahawk (Req 39)¶
- Trigger Level 15 Lightning Warp on Hit with this Weapon
- (30-50)% increased Physical Damage
- (30-50)% increased Critical Strike Chance
- Hits with this Weapon gain (75-100)% of Physical Damage as Extra Cold or Lightning Damage
Replica Soul Taker — Siege Axe (Req 59)¶
- (140-180)% increased Physical Damage
- Adds 30 to 40 Physical Damage
- (60-80)% increased Critical Strike Chance
- +(20-25)% to Cold Resistance
- Your Physical Damage can Freeze
- Eldritch Battery
Soul Taker — Siege Axe (Req 59)¶
- (140-180)% increased Physical Damage
- Adds 30 to 40 Physical Damage
- (25-35)% increased Attack Speed
- +(20-25)% to Cold Resistance
- Your Physical Damage can Chill
- Insufficient Mana doesn't prevent your Melee Attacks
- Eat (2-4) Souls when you Kill a Rare or Unique Enemy with this Weapon
Dreadsurge — Cleaver (Req 60)¶
- Adds (5-15) to (20-25) Physical Damage
- Adds (223-250) to (264-280) Fire Damage
- (7-10)% increased Attack Speed
- +(15-25)% to Fire Resistance
- 5% increased Movement Speed
- Hits ignore Enemy Monster Fire Resistance while you are Ignited
Actum — Butcher Axe (Req 63)¶
- Has no Sockets
- (200-250)% increased Physical Damage
- You have no Intelligence
- Critical Strike Chance is (30-40)% for Hits with this Weapon
Jack, the Axe — Vaal Hatchet (Req 65)¶
- Grants Level 20 Thirst for Blood Skill
- (130-150)% increased Physical Damage
- Adds (11-14) to (18-23) Physical Damage
- 25% chance to cause Bleeding on Hit
- +(25-35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
- Plays Jack the Axe sounds (Hidden)
Rigwald's Savagery — Royal Axe (Req 67)¶
- Adds (50-70) to (135-165) Physical Damage
- 40% increased Physical Attack Damage while Dual Wielding
- (10-15)% increased Attack Speed
- +10 to Maximum Rage while wielding a Sword
Dyadus — Infernal Axe (Req 69)¶
- Adds (255-285) to (300-330) Fire Damage in Main Hand
- Adds (255-285) to (300-330) Cold Damage in Off Hand
- (10-15)% increased Attack Speed
- 25% chance to Ignite when in Main Hand
- 100% increased Damage with Ignite inflicted on Chilled Enemies
- Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
Two-Handed Axe (20)¶
Limbsplit — Woodsplitter (Req 13)¶
- +1 to Level of Socketed Strength Gems
- Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
- +(15-30) to Strength
- (80-100)% increased Physical Damage
- Adds 5 to 10 Physical Damage
- Culling Strike
Wideswing — Poleaxe (Req 18)¶
- Socketed Gems are Supported by Level 20 Increased Area of Effect
- +10 to Strength
- (120-160)% increased Physical Damage
- Gain 10 Mana per Enemy Killed
- +(120-150) to Accuracy Rating
- +0.2 metres to Weapon Range
Reaper's Pursuit — Shadow Axe (Req 33)¶
- (100-125)% increased Physical Damage
- (30-40)% increased Rarity of Items found
- Gain 10 Life per Enemy Killed
- 15% increased Movement Speed when on Full Life
- Culling Strike
- Hits can't be Evaded
Replica Harvest — Jasper Chopper (Req 37)¶
- (120-140)% increased Physical Damage
- 1.2% of Damage Leeched as Life on Critical Strike
- 3% increased Global Critical Strike Chance per Level
- Gain Elusive on Critical Strike
The Harvest — Jasper Chopper (Req 37)¶
- (120-140)% increased Physical Damage
- 1.2% of Damage Leeched as Life on Critical Strike
- 3% increased Global Critical Strike Chance per Level
- Gain a Flask Charge when you deal a Critical Strike
The Cauteriser — Woodsplitter (Req 40)¶
- +1 to Level of Socketed Strength Gems
- Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
- +(15-30) to Strength
- (80-100)% increased Physical Damage
- Adds 5 to 10 Physical Damage
- Adds (30-40) to (70-80) Physical Damage
- Gain 70% of Physical Damage as Extra Fire Damage
- Culling Strike
The Blood Reaper — Headsman Axe (Req 45)¶
- (180-200)% increased Physical Damage
- +100 to maximum Life
- Regenerate 20 Life per second
- 1% of Physical Attack Damage Leeched as Life
- 50% increased Mana Cost of Skills
- 50% chance to cause Bleeding on Hit
Ngamahu's Flame — Abyssal Axe (Req 55)¶
- 20% chance to Trigger Level 16 Molten Burst on Melee Hit
- (170-190)% increased Physical Damage
- (8-12)% increased Attack Speed
- 60% of Physical Damage Converted to Fire Damage
- Damage Penetrates 20% Fire Resistance
Kaom's Primacy — Karui Chopper (Req 58)¶
- (100-140)% increased Physical Damage
- Gain 20 Life per Enemy Killed
- +(150-250) to Accuracy Rating
- Culling Strike
- Gain 5 Rage on Melee Hit
- Every Rage also grants 1% of Physical Damage as Extra Fire Damage
Replica Wings of Entropy — Ezomyte Axe (Req 62)¶
- (7-10)% Chance to Block Spell Damage
- +(8-12)% Chance to Block Attack Damage while Dual Wielding
- (60-80)% increased Physical Damage
- Counts as Dual Wielding
- +(10-20)% to Off Hand Critical Strike Chance
- (50-100)% more Main Hand attack speed
Sinvicta's Mettle — Ezomyte Axe (Req 62)¶
- (140-152)% increased Physical Damage
- (8-12)% increased Attack Speed
- 2% increased Area of Effect per 25 Rampage Kills
- Gain a Frenzy Charge on every 50th Rampage Kill
- Rampage
Wings of Entropy — Ezomyte Axe (Req 62)¶
- (7-10)% Chance to Block Spell Damage
- +(8-12)% Chance to Block Attack Damage while Dual Wielding
- (60-80)% increased Physical Damage
- Adds (150-200) to (330-400) Fire Damage in Main Hand
- Adds (151-199) to (331-401) Chaos Damage in Off Hand
- Counts as Dual Wielding
Atziri's Disfavour — Vaal Axe (Req 64)¶
- 25% chance to Maim on Hit
- +30% to Quality of Socketed Support Gems
- Adds (310-330) to (370-390) Physical Damage
- (12-16)% increased Attack Speed
- 25% chance to cause Bleeding on Hit
- +1 metres to Weapon Range
Hezmana's Bloodlust — Vaal Axe (Req 64)¶
- 25% chance to Maim on Hit
- (100-125)% increased Physical Damage
- Adds (7-10) to (15-25) Physical Damage
- 1% of Physical Attack Damage Leeched as Life
- 40% increased Attack Speed if you've taken a Savage Hit Recently
- Attacks Cost Life instead of Mana
Uul-Netol's Embrace — Vaal Axe (Req 64)¶
- 25% chance to Maim on Hit
- Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy
- (280-320)% increased Physical Damage
- (30-25)% reduced Attack Speed
- 25% chance to cause Bleeding on Hit
Uul-Netol's Kiss — Vaal Axe (Req 64)¶
- 25% chance to Maim on Hit
- (230-270)% increased Physical Damage
- 15% reduced Attack Speed
- Curse Enemies with Vulnerability on Hit
- Exerted Attacks deal 200% increased Damage
- Exerted Attacks Knock Enemies Back on Hit
Debeon's Dirge — Despot Axe (Req 66)¶
- Adds (310-350) to (460-500) Cold Damage
- 15% increased Movement Speed if you've Warcried Recently
- 150% increased Elemental Damage if you've Warcried Recently
- Warcries Knock Back and Interrupt Enemies in a smaller Area
Kingmaker — Despot Axe (Req 66)¶
- (300-360)% increased Physical Damage
- (7-12)% increased Attack Speed
- (30-40)% increased Critical Strike Chance
- Nearby Allies have 30% increased Item Rarity
- Nearby Allies have Culling Strike
- Insufficient Mana doesn't prevent your Melee Attacks
- Nearby Allies have +50% to Critical Strike Multiplier
- Nearby Allies have +10 Fortification
Kitava's Feast — Void Axe (Req 68)¶
- Socketed Gems are supported by Level 30 Melee Splash
- (200-240)% increased Physical Damage
- 1% of Physical Attack Damage Leeched as Life
- 1% of Physical Attack Damage Leeched as Mana
- Recover 5% of Life on Kill
- Enemies Killed by your Hits are destroyed
Starcaller — Abyssal Axe (Req 68)¶
- Trigger Level 20 Starfall on Melee Critical Strike
- +(10-20) to all Attributes
- (120-180)% increased Physical Damage
- (20-30)% increased Critical Strike Chance
- (10-20)% increased Area of Effect
- Gain (40-60)% of Weapon Physical Damage as Extra Damage of a random Element
One-Handed Mace (15)¶
Ashes of the Sun — Driftwood Club (Req 1)¶
- 10% reduced Enemy Stun Threshold
- Adds 3 to 6 Fire Damage
- 20% increased Attack Speed
- 500% increased Ignite Duration on Enemies
- 25% increased Burning Damage
- 30% chance to Ignite
Gorebreaker — Spiked Club (Req 10)¶
- 10% reduced Enemy Stun Threshold
- (300-360)% increased Physical Damage
- 20% reduced Attack Speed
- (10-20)% reduced Enemy Stun Threshold
- (30-50)% increased Stun Duration on Enemies
- Extra gore
Brightbeak — War Hammer (Req 20)¶
- 10% reduced Enemy Stun Threshold
- (50-75)% increased Physical Damage
- 45% increased Attack Speed
- 25% increased Critical Strike Chance
- +(20-30)% to Fire Resistance
- +(20-30)% to Lightning Resistance
Lavianga's Wisdom — War Hammer (Req 20)¶
- 10% reduced Enemy Stun Threshold
- (160-200)% increased Physical Damage
- +70 to maximum Life
- +70 to maximum Mana
- 5% reduced Movement Speed
- (15-25)% increased Area of Effect
- (10-20)% increased Area Damage
Flesh-Eater — Dream Mace (Req 32)¶
- 10% reduced Enemy Stun Threshold
- (60-80)% increased Physical Damage
- Adds 10 to 15 Physical Damage
- 10% increased Attack Speed
- 1% of Physical Attack Damage Leeched as Life
- 3% of Attack Damage Leeched as Life against Bleeding Enemies
- 30% chance to cause Bleeding on Hit
The Monastery Bell — Dream Mace (Req 32)¶
- 10% reduced Enemy Stun Threshold
- (50-75)% increased Physical Damage
- Adds (5-9) to (13-18) Physical Damage
- (6-10)% increased Attack Speed
- Chance to Block is Unlucky
- Count as Blocking Attack Damage from the first target Hit with each Shield Attack
Clayshaper — Rock Breaker (Req 41)¶
- 15% reduced Enemy Stun Threshold
- Grants Level 12 Summon Stone Golem Skill
- Adds (24-30) to (34-40) Physical Damage
- (8-10)% increased Attack Speed
- +1 to maximum number of Summoned Golems
- Golems have (96-120) to (132-160) Added Attack Physical Damage
Frostbreath — Ornate Mace (Req 50)¶
- 15% reduced Enemy Stun Threshold
- Adds (26-32) to (36-42) Physical Damage
- Adds (26-32) to (36-42) Cold Damage
- (8-14)% increased Attack Speed
- +(40-50)% to Fire Resistance
- (35-50)% increased Chill Duration on Enemies
- Attacks with this Weapon deal Double Damage to Chilled Enemies
Replica Frostbreath — Ornate Mace (Req 50)¶
- 15% reduced Enemy Stun Threshold
- Adds (53-67) to (71-89) Chaos Damage
- (8-14)% increased Attack Speed
- +(23-31)% to Chaos Resistance
- Your Chaos Damage can Chill
- Attacks with this Weapon deal Double Damage to Chilled Enemies
Serle's Masterwork — Phantom Mace (Req 53)¶
- 10% reduced Enemy Stun Threshold
- +(30-40) to Strength
- +(30-40) to Dexterity
- (150-250)% increased Physical Damage
- +(400-500) to Accuracy Rating
- Can be Enchanted by a Kalguuran Runesmith
- Can have 2 additional Runesmithing Enchantments
- Can be Runesmithed as though it were all One Handed Melee Weapon Types
Cameria's Avarice — Gavel (Req 60)¶
- 15% reduced Enemy Stun Threshold
- Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy
- (140-180)% increased Physical Damage
- Adds (11-14) to (17-21) Physical Damage
- (15-40)% increased Critical Strike Chance
- 40% increased Rarity of Items Dropped by Frozen Enemies
- (30-40)% increased Cold Damage with Attack Skills
Cameria's Maul — Gavel (Req 60)¶
- 15% reduced Enemy Stun Threshold
- (140-180)% increased Physical Damage
- Adds (10-20) to (30-50) Cold Damage
- (15-40)% increased Critical Strike Chance
- 40% increased Rarity of Items Dropped by Frozen Enemies
- (30-40)% increased Cold Damage with Attack Skills
Mjölner — Gavel (Req 60)¶
- 15% reduced Enemy Stun Threshold
- Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
- Socketed Lightning Spells have no Cost if Triggered
- +300 Intelligence Requirement
- +200 Strength Requirement
- (80-120)% increased Physical Damage
- Skills Chain +1 times
- (80-100)% increased Lightning Damage
Callinellus Malleus — Auric Mace (Req 66)¶
- 15% reduced Enemy Stun Threshold
- (150-200)% increased Physical Damage
- Adds (5-10) to (15-23) Physical Damage
- (15-25)% reduced Enemy Stun Threshold with this Weapon
- Cannot Knock Enemies Back
- All Attack Damage Chills when you Stun
Nebuloch — Nightmare Mace (Req 68)¶
- 10% reduced Enemy Stun Threshold
- Adds (45-60) to (100-120) Physical Damage
- Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
- +4% to Chaos Resistance per Endurance Charge
- 1% reduced Elemental Damage taken from Hits per Endurance Charge
- Adds 5 to 8 Physical Damage per Endurance Charge
- +500 to Armour per Endurance Charge
- 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
Two-Handed Mace (20)¶
Hrimnor's Hymn — Sledgehammer (Req 17)¶
- 45% increased Stun Duration on Enemies
- +10 to Strength
- (140-200)% increased Physical Damage
- 15% reduced Enemy Stun Threshold
- 1% of Physical Attack Damage Leeched as Life
- (40-50)% increased Stun Duration on Enemies
Quecholli — Jagged Maul (Req 22)¶
- 30% increased Stun Duration on Enemies
- +(25-50) to all Attributes
- (80-100)% increased Physical Damage
- Adds 5 to 25 Physical Damage
- Gain 10 Life per Enemy Killed
- Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
Geofri's Baptism — Brass Maul (Req 27)¶
- 30% increased Stun Duration on Enemies
- 200% increased Physical Damage
- Adds 11 to 23 Cold Damage
- (10-20)% increased Stun Duration on Enemies
- Never deal Critical Strikes
Hrimnor's Dirge — Sledgehammer (Req 36)¶
- 45% increased Stun Duration on Enemies
- +10 to Strength
- (140-200)% increased Physical Damage
- Adds (10-20) to (30-40) Physical Damage
- 15% reduced Enemy Stun Threshold
- 1% of Physical Attack Damage Leeched as Life
- (40-50)% increased Stun Duration on Enemies
- Gain 50% of Physical Damage as Extra Cold Damage
Chober Chaber — Great Mallet (Req 40)¶
- 30% increased Stun Duration on Enemies
- +1 to Level of Socketed Melee Gems
- +1 to Level of Socketed Minion Gems
- 20% reduced Strength Requirement
- (200-220)% increased Physical Damage
- 25% increased maximum Mana
- Minions have (20-40)% increased maximum Life
- 15% increased Skill Effect Duration
Replica Trypanon — Great Mallet (Req 40)¶
- 30% increased Stun Duration on Enemies
- -5000 to Accuracy Rating
- This Weapon's Critical Strike Chance is 100%
Trypanon — Great Mallet (Req 40)¶
- 30% increased Stun Duration on Enemies
- 50% reduced Attack Speed
- This Weapon's Critical Strike Chance is 100%
Jorrhast's Blacksteel — Steelhead (Req 44)¶
- 45% increased Stun Duration on Enemies
- 25% chance to Trigger Level 20 Animate Weapon on Kill
- (150-200)% increased Physical Damage
- (8-12)% increased Attack Speed
- (8-12)% increased Cast Speed
- 30% less Animate Weapon Duration
- Weapons you Animate create an additional copy
Voidhome — Dread Maul (Req 54)¶
- 30% increased Stun Duration on Enemies
- 150% increased Physical Damage
- 50% increased Attack Speed
- (50-30)% reduced Rarity of Items found
- (50-30)% reduced Experience gain
- 0.4% of Physical Attack Damage Leeched as Mana
Marohi Erqi — Karui Maul (Req 57)¶
- 45% increased Stun Duration on Enemies
- (500-600)% increased Physical Damage
- 25% reduced Attack Speed
- (40-50)% increased Stun Duration on Enemies
- (40-50)% increased Area of Effect
- -500 to Accuracy Rating
Chaber Cairn — Great Mallet (Req 60)¶
- 30% increased Stun Duration on Enemies
- +1 to Level of Socketed Melee Gems
- +2 to Level of Socketed Minion Gems
- (200-220)% increased Physical Damage
- Adds (25-35) to (45-55) Physical Damage
- 25% increased maximum Mana
- Minions have (20-40)% increased maximum Life
- 30% increased Skill Effect Duration
Geofri's Devotion — Brass Maul (Req 61)¶
- 30% increased Stun Duration on Enemies
- Trigger Level 20 Elemental Warding on Melee Hit while Cursed
- 200% increased Physical Damage
- Adds (42-47) to (66-71) Physical Damage
- Adds 11 to 23 Cold Damage
- (10-20)% increased Stun Duration on Enemies
- Never deal Critical Strikes
Panquetzaliztli — Jagged Maul (Req 61)¶
- 30% increased Stun Duration on Enemies
- +(25-50) to all Attributes
- (80-100)% increased Physical Damage
- Adds (94-98) to (115-121) Physical Damage
- Recover 5% of Life on Kill
- Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
Tawhoa's Felling — Piledriver (Req 61)¶
- 20% reduced Enemy Stun Threshold
- Trigger Level 20 Tawhoa's Chosen when you Attack with
- a Non-Vaal Slam or Strike Skill near an Enemy
- +(30-40) to Strength
- (250-300)% increased Physical Damage
- (20-30)% increased Stun Duration on Enemies
- (20-30)% reduced Enemy Stun Threshold with this Weapon
Brain Rattler — Meatgrinder (Req 63)¶
- 5% chance to deal Double Damage
- Adds (100-130) to (360-430) Physical Damage
- 50% of Physical Damage Converted to Lightning Damage
- 50% chance to Shock
- Hits with this Weapon Shock Enemies as though dealing 300% more Damage
- Damage Penetrates 20% Lightning Resistance
- Enemies you Shock have 30% reduced Cast Speed
- Enemies you Shock have 20% reduced Movement Speed
Tidebreaker — Imperial Maul (Req 65)¶
- 10% increased Strength
- Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
- +40 to Intelligence
- Adds (70-80) to (340-375) Physical Damage
- 10% increased Physical Damage per Endurance Charge
- (20-30)% reduced Enemy Stun Threshold with this Weapon
Kongor's Undying Rage — Terror Maul (Req 67)¶
- 25% chance to double Stun Duration
- Adds (43-56) to (330-400) Physical Damage
- (30-40)% increased Critical Strike Chance
- +(15-20)% to all Elemental Resistances
- Hits can't be Evaded
- Your Critical Strikes do not deal extra Damage
- You gain Onslaught for 4 seconds on Critical Strike
Replica Kongor's Undying Rage — Terror Maul (Req 67)¶
- 25% chance to double Stun Duration
- Adds (43-56) to (330-400) Physical Damage
- (30-40)% increased Critical Strike Chance
- +(15-20)% to all Elemental Resistances
- Hits can't be Evaded
- Your Critical Strikes do not deal extra Damage
- Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently
The Desecrated Chalice — Coronal Maul (Req 69)¶
- 20% increased Area of Effect
- (120-160)% increased Physical Damage
- (20-30)% increased Critical Strike Chance
- (0.4-0.5)% of Chaos Damage Leeched as Life
- Gain a Flask Charge when you deal a Critical Strike
- Gain (40-75)% of Physical Damage as Extra Chaos Damage if you've
- used an Amethyst Flask Recently
The Sacred Chalice — Coronal Maul (Req 69)¶
- 20% increased Area of Effect
- (120-160)% increased Physical Damage
- (20-30)% increased Critical Strike Chance
- Gain a Flask Charge when you deal a Critical Strike
- Gain (20-40)% of Physical Damage as Extra Cold Damage if you've
- used a Sapphire Flask Recently
- Gain (20-40)% of Physical Damage as Extra Fire Damage if you've
- used a Ruby Flask Recently
- Gain (20-40)% of Physical Damage as Extra Lightning Damage if you've
- used a Topaz Flask Recently
Fishing Rod (2)¶
Reefbane — Fishing Rod (Req 1)¶
- (30-40)% increased Cast Speed
- Thaumaturgical Lure
- (10-20)% increased Quantity of Fish Caught
- Glows while in an Area containing a Unique Fish
Song of the Sirens — Fishing Rod (Req 1)¶
- Siren Worm Bait
- (50-40)% reduced Quantity of Fish Caught
- (50-60)% increased Rarity of Fish Caught
- You can catch Exotic Fish
Querverweise¶
../unique_skill_granting.md— Uniques mit Skill-Grants/Triggers/Supports../unique_keystone_granting.md— Uniques mit Keystone-Grants../bases/— Base-Types für diese Slots