Ascendancies¶
Neu in 3.28 — Reliquarian (Scion)¶
Scion-Ascendancy die Unique-Item-Effekte in sich integriert. Dynamisches Design — die verfügbaren Item-Optionen pro Kategorie rotieren jede Liga. Reliquarian-Notables können nicht auf Forbidden Flesh / Forbidden Flame (Timeless-Jewel-Paar) gerollt werden.
Grundkonzept¶
Vier Kategorien, aus denen jeweils ein Effekt gewählt wird: - Armour Display (Rüstungs-Unique) - Caster Weapon Display (Spell-Waffe-Unique) - Martial Weapon Display (Nahkampf-/Bogen-Waffe-Unique) - Jewellery Display (Amulett/Ring/Gürtel-Unique)
Zusätzlich erhält man bis zu 5 Passive Points normal, bis zu 6 wenn man das Jewellery-Notable überspringt.
Pool 3.28 — Armour Display¶
- Kiloava's Bluster — 40% Chance Ele-Res zählt als 90% vs. Enemy-Hits; 25% Avoid Ele-Ailments
- Veruso's Ambition — Grants Level 20 Ravenous; zeigt Monster-Kategorie; +23% Chaos Res; +20% MvtSpd
- Maw of Conquest — Unaffected by Poison; 40% Damage Recouped as Life
- Victario's Influence — +2 to Level of all Aura Skill Gems; +40% AoE Aura-Skills; +15% Reservation Efficiency
- The Brass Dome — Take no Extra Damage from Crits; Str provides no bonus to max Life; +3% max Ele-Res; Removes all ES; Armour from Body Armour verdoppelt
Pool 3.28 — Caster Weapon Display¶
- The Burden of Shadows — Spells deal added Chaos Damage = 5% max Life; Skills Cost Life statt 50% Mana Cost
- Cybil's Paw — 8% increased Spell Damage per 5% Block; +20 Life per Enemy Hit with Spells
- Cadigan's Authority — Max 2 Totems of same type; +3 max Totems
- Maata's Teaching — Minions' Base Attack Crit Chance = deine Mainhand-Waffe-Crit
- Replica Heartbreaker — 60% chance Impale on Spell Hit
- Mystic Refractor — Spells fire +2 Projectiles; Projectiles can't continue after colliding
Pool 3.28 — Martial Weapon Display¶
- Jack, the Axe — Grants Level 30 Thirst for Blood Skill
- Beltimber Blade — Skills fire +2 Projectiles nach Movement-Skill-Use Recently; 80% Evasion Rating während Moving
- Grace of the Goddess — +2 max Sacred Wisps; +2 gesummte Sacred Wisps
- Kitava's Feast — Melee Strike Skills deal Splash; Enemies killed by Hits destroyed; +5% Life on Kill
- Widowhail — 75% increased Bonuses from Equipped Quiver
- Terminus Est — Gain Frenzy Charge on Crit; +10% MvtSpd
Pool 3.28 — Jewellery Display¶
- The Burden of Truth — 10% max Life as Extra ES; 33% Chaos Damage doesn't bypass ES; 33% Non-Chaos bypasses ES
- Astramentis — +60 to all Attributes
- Warped Timepiece — Debuffs expire 100% faster
- Prospero's Protection — Armour from Shield verdoppelt; Body Armour Armour = 0; +10% Block Chance
- Tear of Purity — Grants Level 30 Purity of Elements; +100% Reservation Efficiency darauf
- Astral Projector — Nova Spells Cast at targeted location; Spell Skills +25% AoE
Trivia¶
Reliquarian basiert auf der Scavenger-Ascendancy aus Legacy of Phrecia. Die Notable-Pools sollen jede Liga rotieren — Reliquarian ist GGG's "Rotations-Ascendancy".
Ascendancies geändert in 3.28 (neben Reliquarian)¶
Balance-/Rework-Passes laut Patchnotes-Index: - Chieftain - Guardian - Warden - Assassin - Saboteur - Elementalist - Ascendant
(Detail-Notables noch nicht eingepflegt — beim nächsten Durchlauf pro Ascendancy eine eigene Wiki-Seite ziehen, wenn Build-relevant.)
Bestehende Ascendancies (Referenz)¶
Diese Liste dient als Navigations-Skelett — Detail-Beschreibungen pro Ascendancy folgen, sobald Meta-Relevanz besteht.
Marauder¶
- Juggernaut — Endurance-Charges, Accuracy, Armour-Sustain
- Berserker — Rage, aggressive Melee
- Chieftain — Feuer, Totems, Life
Duelist¶
- Slayer — Leech, Culling Strike, AoE
- Gladiator — Block, Bleed
- Champion — Fortification, Taunt, Adrenaline
Ranger¶
- Deadeye — Projectiles, Accuracy, Weapon-Swap
- Raider — Phasing, Onslaught, Frenzy
- Pathfinder — Flasks, Elemental Damage, Poison
Templar¶
- Inquisitor — Consecrated Ground, Ele-Res-Ignore, Crit
- Hierophant — Totems, Power Charges, Mana
- Guardian — Auras, Defense, Party-Support
Witch¶
- Necromancer — Minions, Corpses, Offerings
- Elementalist — Elemental Conflux, Golems, Exposure
- Occultist — Chaos, Curses, ES
Shadow¶
- Assassin — Crit, Poison, Noxious Strike
- Saboteur — Traps, Mines, Blind
- Trickster — ES/Evasion, Chaos-Damage, DoT
Scion (Ascendant)¶
- Ascendant — wählt zwei abgeleitete Class-Notables
- Reliquarian (neu 3.28, siehe oben)
Eldritch-Ascendancy-Slots¶
Eldritch Altars / Maven können Ascendancy-Passives via Cortex-Content erweitern. Nicht zu verwechseln mit Ascendancy selbst.
Querverweise¶
../items/unique_skill_granting.md— viele Reliquarian-Effekte gewähren Skills aus Uniques (siehe auch die gelisteten Items dort)../league/current.md— Liga-Kontext 3.28